Sunday, 18 June 2017

Revenge is best served with fusion blocks

We continued the discussion with Sister Anna the Rakshasa. Turns out she wants our help to get a nexus point back. She's held it for over 70 years and now someone has taken it off her, and she's not happy. Despite feeling a bit iffy about calling a truce with the Rakshasa, we agreed to at least go and have a look.

Booker's box that went "ding!" last week turned out to have a bunch of Plot Devices in it. Or, as it may turn out to be, Deus Ex Machinas. They do point at us encountering Gorgons at some point. As in the Medusa type Gorgons, not the metallic bulls.

Perhaps the Rakshasa are the lesser of two evils ...

Saturday, 10 June 2017

Axe, not ass - makes more sense now

After putting Deadlands: Hell on Earth on pause for a bit, we've instead arrived back at the Blackstone Juggernauts. Booker informed the crew that our friend and boss John has in fact been replaced by someone and we should look into that. Gorbash went to talk to Ixchal and give her that white rose petal - she was suitably impressed - and Jayson went for a booty call at Maria's.

Apparently there's a big bounty on all of our heads - except for Donna's, which Booker found incredibly suspicious.

Then a Rakshasa called Sister Anna wanted to meet us at a diner that did very nice burgers and milkshakes. She wanted some stuff back. And then there was an ominous ringing sound coming from Booker's coat ...

Sunday, 4 June 2017

He wasn't dying a moment ago

We went into some kind of other-dimensional house with a magic lift (elevator) and got stuck in various rooms and it wasn't necessarily all fun and games. Someone came upon a chained-up vampire that he decided to free (because why not?) and another room had a booze collection and Elgar records that simply weren't up to Elgar's usual standard.

And then Florence Nightingale turned out to be a bad guy, because these things tend to happen in M&M. :D

Sunday, 28 May 2017

Call me salty, but ...

Our Deadlands session was two hours shorter than usual, and we didn't do a whole lot, so there wasn't much written down.

However, we also have a boardgaming session saved up for times like these.

Sunday, 21 May 2017

Falling for the plot device

Jack tried to flirt with the tanker truck driver he decided last session he was going to marry. She wasn't impressed.

Vince had a chat with the other Syker in town and Maggie discovered they had come to some sort of hipster vegetarian hideout where they grew their own food and served bran muffins and stuff.

We then helped to build a fence around the town and waited to be attacked. And so we were. Epic Syker blew head off bad guy - there was a mini mushroom cloud and nuclear fallout and everything! \o/

Sunday, 14 May 2017

Do Doomsayers glow in the dark?

We're on the road again ... or, well, three of us are: Jack the Road Warrior, Vincent the Syker and Maggie the Law Dog.

I think we ended up somewhere in Wyoming, where we spotted some guys on the side of the road. They were looking for something, so we decided to help out. Turned out to be related to burned out corpses. Doomsayers are in the area, and them folks are bad news in general.

Eventually, modifications were made to the cannon mounted on top of Jack's truck and Maggie might glow in the dark, but it's all good ... even though the truck is now a rolling bomb waiting to go off at any second ...

Sunday, 7 May 2017

Can I still be a grumpy racist?

So basically, we decided to go to Crimea - the bit with the war and Florence Nightingale (and Mary Seacole, who was left out of this story as well - how like life!) and also dropped in to see Baba Yaga (officially pronounced ˈbɑːbə jəˈɡɑː so now we've settled that as well) and met the real life version of Ursa. Except he used to be a real bear??? Anyway. What?

Sunday, 30 April 2017

We're a bleak bunch of bastards

Having some delicious cake and a long, very good game of Cards Against Humanity with a special guest star. :)

Sunday, 23 April 2017

You do crit damage on a fumble if you crit on the damage roll

So, this is where it ends. Well, not entirely, of course, but for now.

We broke out Alistair and his Shemarrian assistant/slave from their prison, there was fighting and some of us got our heads encased in ice. Lucky for us we all had a spell on us which meant we didn't actually have to breathe, so it was more of an inconvenience than anything else.

Somehow we got out of there alive, all of us, and headed back to Magestar. But where, oh where, is our Beloved Leader of the Blackstone Juggernauts, a.k.a. John?

Sunday, 16 April 2017

The enemy of my enemy is my enemy

After levelling up (level 8, wooh!) we somehow got into a discussion about Cthulhu and tentacle porn and found out that yes, the internet will provide if you do an image search for Cthulhu dressed as a Japanese schoolgirl. Uh. Like you do?

Anyway. In actual gaming terms we went to the market, and most of the party pretended to be slaves belonging to Gorbash, who in turn pretended to be a Rakshasa. We found Alistair and his Shemarrian assistant/slave in a cell down at the slave pens, so that's good. That we found them, that is, as that's what we were there to do.

A couple of brothers, whose other brother we may have previously disposed of, recognised Booker. And then the setting off of explosions ensued ...

Sunday, 9 April 2017

This is the strangest GM-ing I've ever done

Further (mis?)adventures of a bunch of Victorian superheroes ... basically because during our regular Monday session there was just the three of us and we played the crap out of Joking Hazard and didn't take notes.

Sunday, 2 April 2017

Isis Isis baby

So the Egyptian obelisk, Cleopatra's Needle, was guarded by someone who turned out to be Isis, except she didn't know she was Isis.

And then, of course, fighting ensued. Booker spotted one of those Mystic Knights (or Sith Cyber-knights, if you like) and decided to blow up a building. It got a bit hectic for a bit. Turns out they were kind of ... anti-anti Cyber-knights and of an order to do with a white rose. Interesting times!

Sunday, 26 March 2017

Human culture is weird

We're on the way - to, uh, wherever it is we're supposed to go - and on the way decided to stop at a charming little village which time seems to have forgotten about. It was a bit like a renaissance fair, and everyone was friendly and oddly unarmed. "Trouble doesn't seem to come this way", they said, which sounds utterly suspicious. Turns out it was also kind of correct. Seeing as how we didn't mean the town or its citizens any harm, we could see the town and enter it - others were not as lucky.

The next day we moved through a place which was rammed full of astral beings who might or might not be after a snack. It was creepy.

Almost as creepy as finding a lady by an Egyptian obelisk who insisted she wasn't the goddess Isis, despite compelling evidence that said otherwise ...

Sunday, 19 March 2017

You know there's such a thing as dice rolling apps, right?

We continued fighting the Nxla cultists who so rudely interrupted us when we went to visit their neighbours.

Oh well, they're not standing anymore, that's for sure.

We then decided it was high time to get out of that town ... because even though we've paid for our citizenship, they will probably still frown on mass murdering ...

Sunday, 12 March 2017

Help, I'm in a cage with a creepy paedo!

We did actually have a session last Monday, but it was just the three of us playing a couple of boardgames, so I gave the quote book a night off. Therefore:

Stuck at a creepy carnival, our heroes found themselves being asked to play various parts in some kind of Alice in Wonderland story. It was pretty weird.

It got weirder.

People were killed, libraries exploded, robots were fixed, journals obtained, and ... yeah. Zombie magicians. Sloth being a walrus. Alice stuck in a cage. Pretty darn weird.

And we still haven't found the school.

Sunday, 5 March 2017

Not all sayings work in Soviet Russia

And here we are ... in Soviet Russia, where we've now made it to the 1970s, because our Monday gaming session got cancelled. I love having backup posts ready to go like this!

Sunday, 26 February 2017

Why is there not a Save vs Dumbass?

A session in which we all decided to become citizens, because it seemed like a good idea. Probably just as well because then we went to talk to the kind of people who look up to Booker because he's the Chosen One and all that. When we finished, the people in the house across the street (Nxla cultists) were less keen on seeing the Chosen One. Fighting ensued ...

Sunday, 19 February 2017

He can thank me later

We're still in Soul Harvest, that magical place full of reanimated skeletons and corpses. Zombies as hotel bellhops, with cheeks made up to look slightly less dead. Creepy.

Booker's back in the game (being played by the GM last week, we all thought he was acting strangely out of character!) and wasted no time associating himself with someone who seemed important - a vampire, apparently. Didn't try to drink any Château de Booker Dayes, though.

The rest of the party gathered information and were deciding whether or not to get citizenships as well, seeing as how Donna was acting a bit Cyndi Lauper and just to be safe, maybe the rest also should be citizens. May we live in interesting times and all. Interesting, necromancy-infested times.

Sunday, 12 February 2017

Can I roll sense motive on the fruit?

We're back in Rifts, heading toward the city of Soul Harvest. We met a fairy on the way, who was trying to get us to eat and drink things, but we declined. A lot.

Soul Harvest ... is an interesting place. They have undead as servants (whether or not they're unionised is a good question), and subject people to an introductory film to welcome newcomers. It ... was a bit dull. But we don't think it's brainwashed us ... We hope.

Sunday, 5 February 2017

Damn dice behaving like dice!

Our last instalment of Hell on Earth had us in a hospital. The one where they make those bloated zombies we've kept seeing. We fought the doctor who created them, although for some of it we were just flailing around at the zombies rather than being competent fighters ... oh well. At least we lived to tell the tale!

Sunday, 29 January 2017

The GM's a pain in the ass

Our Victorian superheroes went across the globe to India, where they were subsequently attacked, because roleplaying game! :D

Sunday, 22 January 2017

I'm glad we're both stupidly heroic

Now that people were back from Reasons They Couldn't Make Last Session, the rest of us filled those people in on what we'd been up to in the meantime, i.e. killing bloaters on a riverboat and freeing a bunch of oar slaves.

There was a CLUE and everything, pointing toward a hospital about a mile or so away, so of course we decided that's the place to go. (It probably doesn't help that it seems like three people in the group have either Heroic or Brave or both.) Going by boat through the swamp soon attracted them bloaters, who promptly started to try boarding our ship - or at least drag us down to their level.

In the end, to cut a long story short, traumas were got and we got to the hospital.

Sunday, 15 January 2017

Averaging our way through the apocalypse

It's a new year and new zombies to kill!

We went aboard a riverboat, which we meant to blow up (because zombies) but the evening was young and so we decided to check it out first. There were zombies, but there were also a number of perfectly innocent slaves that the zombies hadn't yet eaten, so we freed them.

It was the best day ever.

Sunday, 8 January 2017

Headbutting the axe by accident


Our Victorian characters came across some Greek-or-Roman deities. Attacks were made. Damage was done. Mars/Ares had his weapon taken off him by a cheeky Irishman and Achilles was frozen in time and then stabbed to death, because people like him are not supposed to be alive and real and stuff - especially not if they're foreigners! (Groan.)

In the end, we moved back to our modern day characters who ended up at some kind of carnival/circus type thing, because that's never creepy.

Sunday, 1 January 2017

A great game to get to know new people

We were meant to have the (potentially) final session of Legend of the Five Rings this time, but two character sheets were missing, some friends from Sweden were over for a quick visit, and when the GM had phoned one of his flatmates to bring him a book he had forgotten at home we decided to scrap the session in favour of Our Favourite Card Game. Everyone could join!

Of course, mutterings of a "Swedish conspiracy" were abound, yet in the end there was no outright winner, as four people had the same amount of wins, and those people were not all Swedish. So much for that conspiracy, eh? ;)