Also, the Donumancer was inadvertently invented. It's a villain that makes people hunger for donuts, or something like that. It made sense at the time.
Courtesy of Sunday 5 February 2017's Mutants & Masterminds adventure at Odin's Table.
“A blizzard? In Russia? This game is too unrealistic!”
“Get yourself on peyote and I’m practically a genius.”
“I’ve seen Bond, I know how this works! Why are there no bugs?”
“Civil disobedience, man. It works.”
“I’m having a fabulous time discussing Tolstoy and Dostoyevsky and … those are the only Russian authors I know.”
“Why don’t you dance with the Librarian? – Make a Will save.”
“Apparently the Russians don’t like being called Commies. I thought they’d claimed it for their own, like gay people.”
“Calling them Commies is like calling us [Amerians] British cast-offs.”
“Ohh.” (to Russians) “I’m SO SORRY!”
“I’m always hungry for donuts. Wait, maybe she’s been mind-controlling me since birth!”
GM: “The Donumancer is now a villain.”
“Swiftly moving on …”
“Not so swiftly after all.”
“Oh good, we’re about to get XCOM’ed.”
And, because it was so short, here's a bonus from 13 November 2016, which was also short:
“Russian anthem: God Save The Queen or the Tetris theme. We’re culturally aware.”
Player: “He’s bored, not psychotic!”
GM: “Possibly.”
“How many people are there?”
“Most of them.”
“Can you give me a proper head count? ‘Most’ isn’t a number.”
“Why has this game suddenly become Paranoia?”
“Because we’re in Soviet Russia!”
“What tribe are you from? Phrased in such a way so as to not be culturally insensitive.”
To be continued!