Joining the very Special Agents Mulligan and Cully is a US Marshal, Robert E Bones, who has taken some time out from trying to hunt down Dr Richard Kimble. We're also going to get another player coming along in a few weeks, so that'll be fun.
Anyway, this time, we've been called to Hayden, somewhere in Nebraska, where we got caught in a freak hailstorm and needed to see a mechanic. A man claiming alien involvement went crazy and beat his wife to death. Might it have something to do with the big radio telescope array outside of town? There's only one way to find out ...
Showing posts with label NCIS. Show all posts
Showing posts with label NCIS. Show all posts
Chasing cubist killers with festive earrings!
We gave the diamonds back to the store from whence they came, because after a careful risk assessment, we decided they were safest there. As it happened, Mulligan also figured out reflective surfaces is what repels it. Round reflective surfaces. So, naturally, we donned round, reflective sunglasses (like John & Yoko, but with mirror effect glass) and bought a box of Christmas baubles. Well, it's almost Halloween, after all ...
Not-so-lucky for us, we also came face to face with the killer, looking a lot like something Picasso would paint if he was HP Lovecraft. And then he disappeared, the bastard. Perhaps just as well, because Cully very nearly lost her marbles in the process.
Next time, we're thinking shotguns. Lots and lots of them. It will kill it eventually, right? As long as we riddle it with bullets for long enough? Well, we can always douse it with liquid nitrogen first to slow it down, and then go flamethrower on its ass. Sounds like a plan!
Not-so-lucky for us, we also came face to face with the killer, looking a lot like something Picasso would paint if he was HP Lovecraft. And then he disappeared, the bastard. Perhaps just as well, because Cully very nearly lost her marbles in the process.
Next time, we're thinking shotguns. Lots and lots of them. It will kill it eventually, right? As long as we riddle it with bullets for long enough? Well, we can always douse it with liquid nitrogen first to slow it down, and then go flamethrower on its ass. Sounds like a plan!
We should have our own TV show, we’re so badass
After a lengthy and very serious and utterly brainy discussion about matters of life, the universe and everything, we finally managed to get started with the game ...
Finn and Set have captured a semi-conscious bad guy who fell off a building, handcuff him (with pink, fluffy handcuffs) to Jack's limo and then move on to checking out the contents of the minibar. And so the beertini was invented. Good thing Flora keeps a steady supply of hangover-curing potions ...
Alysiana promised, on behalf of the party, that no one in the car would hurt the prisoner, which later led to a big discussion about whether or not the rest of the party was held to that ... as they hadn't actually sworn anything.
Back at Wollaton Hall, Jack decided to build a guillotine to execute the prisoner, who, after all, had broken a number of Changeling laws. And then he went to bed. The rest of the party had already decided to head off, as they were squeamish about the whole thing. Because of the oath, though, no one could hurt the man, so it was decided to leave his execution until the morning. To make him
Set volunteered to watch over the prisoner, being handcuffed to him, and eventually passed out from lack of sleep ... once he had knocked the prisoner to sleep, as he wouldn't stop screaming because of the cold iron tied to him. We sure know how to treat guests here in Nottingham!
Finn and Set have captured a semi-conscious bad guy who fell off a building, handcuff him (with pink, fluffy handcuffs) to Jack's limo and then move on to checking out the contents of the minibar. And so the beertini was invented. Good thing Flora keeps a steady supply of hangover-curing potions ...
Alysiana promised, on behalf of the party, that no one in the car would hurt the prisoner, which later led to a big discussion about whether or not the rest of the party was held to that ... as they hadn't actually sworn anything.
Back at Wollaton Hall, Jack decided to build a guillotine to execute the prisoner, who, after all, had broken a number of Changeling laws. And then he went to bed. The rest of the party had already decided to head off, as they were squeamish about the whole thing. Because of the oath, though, no one could hurt the man, so it was decided to leave his execution until the morning. To make him
Set volunteered to watch over the prisoner, being handcuffed to him, and eventually passed out from lack of sleep ... once he had knocked the prisoner to sleep, as he wouldn't stop screaming because of the cold iron tied to him. We sure know how to treat guests here in Nottingham!
Well, that didn't pan out
You guessed it, we're still dungeon crawling our way through the Devil's Tower. We sneaked upstairs, fought a Madonna squad of monsters (they were re-enacting Vogue, we swear!), nearly blowing ourselves up in the process and then sneaked on through a maze. There were traps in that maze.
Slick and Reynard found a blade trap and tried to figure out how to jam it, but they were taking too long, so Sam decided to sneak off in another direction to do some investigating. There, he came across some bat men (well, they dropped on him from the ceiling, specifically), forcing the rest of the party nearby into attack mode.
Gunney used his newly found ray gun to help and blew off one of Sam's legs ... and then his guts, completely by mistake. Trying to use potions to bring him back to life, it didn't work out so well. Sam came back as a living dead (nearly a barf zombie - we really got our hopes up for a bit there) and clawed Gunney's guts out. Slick had to finish him off with a Greek Fire potion.
So now, we've lost two characters and thereby 40% of the party ... We're gonna cause Armageddon, aren't we?
Slick and Reynard found a blade trap and tried to figure out how to jam it, but they were taking too long, so Sam decided to sneak off in another direction to do some investigating. There, he came across some bat men (well, they dropped on him from the ceiling, specifically), forcing the rest of the party nearby into attack mode.
Gunney used his newly found ray gun to help and blew off one of Sam's legs ... and then his guts, completely by mistake. Trying to use potions to bring him back to life, it didn't work out so well. Sam came back as a living dead (nearly a barf zombie - we really got our hopes up for a bit there) and clawed Gunney's guts out. Slick had to finish him off with a Greek Fire potion.
So now, we've lost two characters and thereby 40% of the party ... We're gonna cause Armageddon, aren't we?
And an update!
Last week's session has been completed now, so please see If we survive this, I’m buying you an Inspector Clouseau box set for new/updated stuff, which comes after this bit:
Also, here's a pic of what we obviously look like now:
Tomorrow, the GM is away, and what we might be up to in his absence ... no one knows.
“If the phone’s switched off, it won’t find it.”
“But that’s not how it works in the movies!”
Also, here's a pic of what we obviously look like now:
Tomorrow, the GM is away, and what we might be up to in his absence ... no one knows.
If we survive this, I’m buying you an Inspector Clouseau box set
So, there was beanstalk-climbing, window-crashing and an assortment of madness. Alysiana's actress friend found at the end of last week ended up dead - we didn't reach her in time. However, in a nearby hotel, we found the man who Finn saw in a vision, killing his friend and band member, and most likely killing this poor woman too. So we clobbered him. Then we also came across his female accomplice and went a-chasin'. And we discovered we've got a lot of things in common with the NCIS team.
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