Pages

Showing posts with label Molotov Cocktails. Show all posts
Showing posts with label Molotov Cocktails. Show all posts

We're building a vacuuminator

Still in Baton Rouge, we walked around the sunken town and had a chat with the locals - until we were attacked by river pirates again. On the plus side, we have a guy who can kill people with his brain, and the rest of us are trained to use various weapons ...

The Secret Life of Zolistagol Bagridan

Eddie and Tilly have dreams involving people throwing themselves into fires. In other news, pancakes were made, and one player had to cut the session short because he was feeling so unwell he didn't even fancy cake.

The rest of the session went by with the rest of us learning that Zolistagol isn't the only Russian in town. Half of the Bagridan clan appear to have set up shop in Derby, and they're all some kind of relation to him or other. There is also a rival Russian gang, because why not? It's a roleplaying game - any similarity with any form of reality is purely coincidental.

Right?

I'd apologise but this is hilarious

Ahh, our first Hunter session since May 2014. It's good to be back, even though we're technically back in Derby.

So, the world's about to end in about a week's time and apparently, there is some old Japanese legend of people who bear the mark of a curse that go through a sacrifice of fire in order to cleanse the world of the curse. It looks like an orange circle, this curse mark thingamajig, and is currently occupying the skin of both Eddie and Tilly.

Since May, we have of course lost Tommy Crane's player, but we've instead gained Alex Surname, a 30-35-year-old war veteran who spent a couple of years in a mental hospital being treated for PTSD after coming back from a tour in Afghanistan. There was a werewolf, and there are no werewolves in real life, that sort of thing. He also made friends with Keles Moriton (formerly known as Rommel) in Afghanistan, and now he told Alex to make friends with us lot.

Alex also has an Alsatian, but an adult version called Karl. He pointed out that Tilly's 10-week-old puppy wasn't a puppy at all, and despite the party's best efforts at gesturing him to STFU and not trigger the Russian, Zolistagol finally realised that Rommel (the puppy) wasn't a puppy and freaked the hell out. It almost ended badly.

Not as badly, however, as things ended for Eddie's "chemical analysis lab" in a generic warehouse. The hollow Nazi gold bar we found turned out to contain something that turned people into radioactive barf zombies (!), and they're hell-bent on spreading themselves upon Derby like a bad case of Ebola. Err, yay?

Do orcs need toes?

We nearly died in an attack - two players down, yay - but managed to get back up and win the day. We found the Wyvern Tor and a cave full of orcs and an ogre, and finally managed to take a hostage. Unfortunately, the spitting little git didn't know anything, so the "Lawful Good" Tan cut off his thumb, which Hematite dutifully bandaged. Then the party decided to dangle the orc over the side of a cliff and let him drop ... only to cast Feather Fall.

Long story short, he's now pining for the fjords.

On the way back to the Yellow Brick Trail, we encountered a group of goblins. Since goblins were the ones who actually had something to do with the Rockseeker brothers, we managed to take another prisoner who DID know stuff. He was hogtied in a very ... umm ... imaginative way. Let's just say it would appear Karak-Dag has some very exotic interests ...

Didn’t you say we were going to finish tonight?

Last session we had a shoot-out in a café, where we were supposed to meet up with a team of Hunters from Nottingham. Instead, we got attacked by some creatures and had to leave. Tilly got a bit upset because a creature was actually an innocent (she can see people's souls now) ... which didn't stop the rest of the party killing it.

This session we went to Trevor's and met the Hunters there instead. It turned out we all had pets, in one way or another (Eddie is Trevor's pet, vodka is Zolistagol's, and then there's Tilly's little Rommel, of course).

The other team were a bit weird - one of the women was about as doolally as Trevor's sister Agatha, and she talked about monsters being in the house, but we didn't see any. The Nottingham team spraypainted a corner of the living room.

And then came a policeman, Detective Black, who asked strange questions. As his car left the driveway, there was a noise from the roof - David Hayes (Trevor's bodyguard) had shot the guy. Great. Super-strength junkie woman (who kept babbling an awful lot) dragged the car up to the house and hid it in a barn, because now the mansion apparently has one. How to get rid of the evidence? Well, apparently creatures like the one Rommel is (when he's not just a puppydog) can go all CSI and eat any forensic evidence. So that's useful - and ever so slightly horrifying.

Like the Salvador Dali of monster hunting

So, the team - okay, Tilly - has acquired an Alsatian puppy/tentacle monster dubbed Rommel (because reasons), who might or might not have decided to do its business in Trevor's Land Rover.

Meanwhile, Eddie, Tommy and Zolistagol went gallavanting around the underground passages we recognised from the previous adventure, and found a tentacle monster disguised as a lady - who picked up the Molotov thrown at her. They responded by chucking the whole petrol can at her, but unfortunately Zolistagol's player forgot he has the "Heroic Molotov" skill. Which could have been useful at the time. At any rate, explosions were exploding.

Then we hung out with the eastern European dude who might or might not have gone by the name Rommel during World War II, we're not sure. Either way, we're seeing the light in the tunnel that is this adventure - we just have to make sure it's not a train about to run us over. Which is just as well, because when Zolistagol finds out Trevor scratched the paintwork on his precious, vintage Mercedes, there will be blood.

You can't make a Heroic Molotov without breaking a few eggs

We did what any normal roleplaying group would do: we brought the big stone eggs together at Trevor's, because there was one in Trevor's basement and one disguised as a book box at Tilly's. Bringing eggs together made them smash, and green goo went all over the place.

Zolistagol and Eddie quickly went to clean themselves off, but Tilly was fascinated by the gunk moving ... especially as it was actually moving OFF her. The goo went down on the floor and came together in a great Terminator impression. It became a baby hook tentacle monster that was almost sort of cute.

We did what any normal roleplaying group would do: KILL IT BEFORE IT KILLS US. Most of the party didn't seem too concerned about being baby-killers, except for Tilly who wasn't convinced we should have killed the thing in the first place.

It turned out there were a few eggs over at Eddie's as well, and that his old pal Dave was a tentacle monster. The cinnamon-smelling ganja smoke that filled up Eddie's living room had the unfortunate side effect of impregnating him ... with one of those stone eggs. The weird writing we had seen on the walls was actually a warning to stay away because 'ere be an incubator.

Dave was later shot and killed, which wasn't part of the plan, but at least we didn't do it.

Running with Molotovs

For the epic final showdown, we found ourselves dungeon-crawling for the better part of the session. We went to the place where we thought Trevor's sister was being held (she was kidnapped last session), but there was no on there. In the park was just a building for a junior football club or something like that. However, in the cellar, there was a hidden door ... and underneath it: dungeons!

The dungeons were mainly empty, save for a chav that was scared off by someone pointing a gun at him, and a creature that could make itself invisible. We found a stone table (no Aslan), and eventually emerged in a wide ditch, where Agatha and the (useless) bodyguard were tied to a big rock. There was some kind of Lovecraftian-looking creature there, previously known as Smith, and zombies.

We might have eaten through Willpower points and Conviction like they were candy, but by golly we saved the world Derby! :D