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Showing posts with label Football. Show all posts
Showing posts with label Football. Show all posts

Find the storekeeper, save the world

We finished off the last of the battle. Jayson's laser rifle misfired and blew away a part of a building. Before it collapsed, Gorbash saved the woman and child who we could see were in the building. Both him and Jayson then broke into song to calm them down. The remaining Rakshasa had already run away at this point.

While Gorbash went to flirt have a chat with Ixchal, the rest of the group took the recently made homeless mother and child back to the Blackstone Juggernaut headquarters, where they were assured they would be perfectly safe - and the mum could even get a job.

As Baradhi had a look through the (unexpected) eyes of Sister Anna, there were clues. Perhaps Rita the Babe was a bit more powerful in the wizarding department than we had expected. Back at her shop, we encountered another group of mercenaries - difference was their (stupidly paid) mission wasn't to find her, it was to kill her, but a bargain was struck: we find her and cash in, then they can take over and cash in their job and everyone's happy.

We closed the session having explored the magical runes protecting the tables in the shop and even found our way into the cellar ... and there was a gate. OMINOUS!!

Didn’t you say we were going to finish tonight?

Last session we had a shoot-out in a café, where we were supposed to meet up with a team of Hunters from Nottingham. Instead, we got attacked by some creatures and had to leave. Tilly got a bit upset because a creature was actually an innocent (she can see people's souls now) ... which didn't stop the rest of the party killing it.

This session we went to Trevor's and met the Hunters there instead. It turned out we all had pets, in one way or another (Eddie is Trevor's pet, vodka is Zolistagol's, and then there's Tilly's little Rommel, of course).

The other team were a bit weird - one of the women was about as doolally as Trevor's sister Agatha, and she talked about monsters being in the house, but we didn't see any. The Nottingham team spraypainted a corner of the living room.

And then came a policeman, Detective Black, who asked strange questions. As his car left the driveway, there was a noise from the roof - David Hayes (Trevor's bodyguard) had shot the guy. Great. Super-strength junkie woman (who kept babbling an awful lot) dragged the car up to the house and hid it in a barn, because now the mansion apparently has one. How to get rid of the evidence? Well, apparently creatures like the one Rommel is (when he's not just a puppydog) can go all CSI and eat any forensic evidence. So that's useful - and ever so slightly horrifying.

Finding Axcalibur with a d10 frag grenade

Seeing as how we were going to check out a warehouse, we got tooled up. The Russian especially, he went to B&Q and really went to town. Tilly went home and got tooled up mentally, by looking through books, finding an obscure reference to a Czechoslovakistani blood ritual cult from the early 1800s, headed by a guy whose name even the GM had trouble pronouncing, but "Tonsillitis" is close enough.

After meeting up at Starbucks, we also got tooled up very below board in a car park. Now we're carrying some old, sawn-off shotguns with ammo, a couple of handaxes and a bigger, diamond-edged axe Eddie took such a shine to that he named it Axcalibur.

At the warehouse, we heard voices ... saw footsteps ... and witnessed the carrying of a big box that definitely was from an Indiana Jones film, even though the GM insists the box really doesn't contain the Ark of the Covenant. Shots were fired (not by us), and suddenly we found ourselves face to face with the warehouse owner. In the words of the Teletubbies: uh-oh.

Football is the answer to everything, including cake

At Trevor's mansion (it has a long drive, it's a mansion), we settled down for the night. Cans of Stella, football on telly, zombies trying to break through the back door ... the usual. We also found Trevor's sister Agatha in the basement - but she seems to have lost the plot.

Eddie sacrificed his precious pimped-out baseball bat hitting at the zombie, and we all got away relatively unscathed. Well, apart from the bodyguard, but hey, he's just an NPC.

And then we had pizza, looked at old school internet message boards and made contact with a potential ally in Nottingham.

It was an eclectic sort of session.

Are we doing one dead body a day now?

After we busied ourselves with doing things like trying limited edition crisps with weird flavours, we got down to actual roleplaying. We had food in the same fancy restaurant as before (Eddie wasn't happy about his fish and chips, because herb-crusted seabass and frites or something like that wasn't greasy enough), and when meeting up at the university, in Tilly's office ... shit got real. As in, there we were, having a nice meeting, and what happened? Murderous zombies attacked us. It was very uncalled for.

On a happier note, Trevor went and got himself a bodyguard. The bodyguard turned out to be less than ecstatic over his 10k/day salary when he realised we'd be chased by near-indestructible zombies and not just general thugs. In the end, we made our way to Trevor's it's-a-house-not-a-mansion, for some televised football and lager (Eddie), breadmaking (Trevor), bathing (Tilly), and researching (Zolistagol). And then we were attacked again, and it all got a little unpleasant.

Let’s get ready to fumble!

Ahh new week, new game! This time, we've gone for Hunter: The Reckoning, which the GM has set in modern day Derby. The new characters are as follows:

  • Eddie Smith, 23, football hooligan
  • Matilda Churchill, 53, parapsychology professor
  • Trevor Simmons, 28, circuit judge
  • Zolistagol Bagridan, 48, ancient history professor

Lord Simmons was in court, letting Eddie Smith's brother go. Meanwhile, at Derby University, the two professors held their respective classes. After work was done, the court people were driving home, the professors were on the bus ... and they all had strange visions. Someone, who turned out to be a monster, drove his - and Eddie's - car off the road, along with the bus. And it all got very, very strange ...