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Showing posts with label Wizards. Show all posts
Showing posts with label Wizards. Show all posts

We go to a land down under

We descend into the big sink hole! Therein, we encounter really big creatures, and the cave floor has a lovely mosaic pattern, which is a bit unexpected of a cave system. Seems like the tiles are Symbaroum-related, so someone's clearly behind this. It's not just a coincidence.

We also come across what appears to be a mushroom plantation, guard lizards, and spirit people in the water where there's an island of crystals. It would be beautiful if it wasn't so terrifying and deadly at the same time.

Can I bite it in the butt?

There's a weird abomination creature wanting to get into our witch circle. It was like a spider with too many limbs, even though spiders already have too many limbs? Or not spidery, tentacle-y. Either way, it died.

We went to go see our arch troll friend Uhux, as we were supposed to let him know what had happened to his friends.

Smite, smote, smitten

In this round-up post of the last of the Godbound campaign for now, we did some big battle scenes, but they don't render well into quotes because it's a bunch of dice rolling that keeps you busy. It involved going to Thay, where it turned out Varion used to be one of the Red Wizards. (Elani wasn't impressed, but I don't think any of us were in fairness.)

We connected to Faerûn's world engine so that was finally stabilised and fixed and thus because proper gods, and in the end managed to convince Mystra to give us a chance to show that we're fixing things so there's really no need to unleash an apocalypse after all. We did good. Praise be to us!

The green, green flames of home

We finally decided to name our pantheon - the Church of the Green Flame. We fought a fire being, proving that distraction really works - someone distracts it (misses), allowing the next person to successfully hit.

There was an ex follower of Denethor's, who had gone a bit loopy and blinded himself, and he was taken down as well ... as were the five women strapped up about to be sacrificed. They were taken down in a very different way, I should add. Rescued, as opposed to killed.

We ended up seeing Tanith again, the Child of Baal we met ages ago, who turned into some kind of murder ball (murder Baal?) in a very ... distressing way. Oh, and we opened a spa and a Green Flame temple franchise in Saerloon. Yay the B team!

Summer is coming

When we got back to Auriga's chamber she wasn't there - but Yeenogh was unconscious on the floor, having been drained of divine shards. Auriga had gone up north to battle with herself.

We went inside the mind of the winter general (which had the interesting temporary side effect of turning Gunda into 50 copies of herself) and beat him. He was a long-dead halfling and an old friend of Auriga from back in the day. A black goo spider creature had turned him into an undead creature, but we banished it and hopefully now all is well.

Mutually beneficial non-extinction

Denethor made himself "Denethor's Floating Wagon" and came to join us. In the underground vault place, Elani (mistakenly called "Elindra" in last week's post, which has now been fixed - but which I realised during this session and pointed out - and then we kept calling her by the wrong name!) made a garden of plants that could feed people and other ones that could sort of concentrate levels of dust. Gunda went a bit Sermon on the Mound about Auriga, who may or may not also want to bless cheesemakers.

Yeenogh and Umberlee had a party, complete with a beer dragon - that's a dragon which has a beer breath. A must-have at all parties!

In the end we gathered us all on Denethor's Floating Wagon, extended to fit six people, and headed south to speak to the dragon people. Elani impressed them by transforming into a silvery dragon, because these dragons don't have metallic colours. They have been working on a teleport spell to get all of the dragon people in their city safely to a suitable planet nearby, however, they're now willing to help us as well.

THAT'S how you kill someone!

Elindra had a look around town and came across some shady people in an inn. The other two went to the Ordo Magica, as it would probably be prudent for Murmei to report for duty now that he's in town. The surly gatekeeper wasn't too happy with us trying to skimp on formalities, especially not when we kept coming and going all the time.

Turned out "Master Vernam" had signed himself in the ledger after his untimely demise and taken a book out of the library. A book on how to break links to objects, such as that crown that the elves were looking for.

Puzzle pieces suddenly came together and we tracked down the skin-stealer, the book and the skull/crown thing. Valgai very nearly died, what with going down to zero hit points because his Bale dice have "always had a personality". A murderous one at that, it seems. ("More of a chaotic neutral screw you roller dice.") The GM rubbed it in a bit extra a few days later: "Just thought I highlight that failing 11 and below on 6 rolls in a row is about 0.83%".

Well, at least it turned out alright in the end. Bad guys dead, us still alive, book and creepy skull/crown combo artefact recovered. Now where to put the crown so that no one else thinks it's a good idea to put it on?

We all live in a city submarine

Well, there we are, going about our day, levelling up, and sending off our Purple Knight buddy Alwyn to Suzail in Cormyr. He sent a panicked message back, Varion opened a portal to Suzail and lots and lots of water came rushing through. I believe the phrase was "you were supposed to open a portal to the harbour - not INTO the harbour itself!"

Turned out someone had put like a big invisible box around the whole city, and the surrounding area, and dumped a lot of water into it. The city was quite ruined by this.

Denethor rescued survivors by putting them on board our big airship, and Elani turned people into dolphins to get people there. Gunda, who doesn't need to breathe and can't feel cold, went for an underwater stroll instead. Underwater was a big dome, held in place by a wizard. There were lots of people inside.

Elani started turning people into winter wolves to stop them from contracting hypothermia while Gunda went to town on cracking the invisible box and let the water back into the bay. Sadly, the person we were looking for was found dead in the palace vault. OR WAS HE? And who was the fish woman some actual fish mentioned? And who was the figure on the boat in the bay that caused the big box?

On a side note: Elani's player has gathered notes on characters and Elani's thoughts on them, and for Varion, the note was "icky, slimy wizard, up to no good", because she doesn't like or trust him. Plus a general dislike to wizards in general.

#NotAllWizards

The next three months in the lead-up to the actual adventure passed with remembering the name of our wizard friend (or frenemy if you're Elani), huzzah! We put Dominion points into Denethor's continued work on our airship stroke floating pantheon, everyone adding their own special something (i.e. Words) to it.

We found a husband and wife team of Tyr worshippers, one of them being a child of Baal. They helped us with a few things, and even though some might have wanted them dead to begin with, it did appear that they were not there to kill us. Considering they could basically teleport us, that was good. It meant they could take us to north of Icewind Dale where another Tempus-worshipping Godbound was trying to pick a fight with goddess Auril. He was persuaded to stand down, after a special guest appearance by Tempus himself.

Elani was busy trying to keep a couple of our followers on the straight and narrow, because Gruumsh is making his presence known.

The tourney was going great (well, what remained of the participating Tempus and Gunda Paladins ended up having to be disqualified because they got all murdery with each other), until - with impeccable timing - three children of Baal appeared in the middle of the arena just as the finale was about to go down. They asked what year it was and then disappeared. We're puzzled by this, because as far as we were aware the children of Baal were all dead ... save for the guy we met earlier.

I love it when a plan falls apart

We got the attack victims back to the little ramshackle town from whence they came. Turned out they used to live in an abandoned city nearby, Tilverton, which had fallen victim to darkness like 150 years previously. Not that this was a deterrent for us.

We went into the city with the muffin top of darkness and slew a bunch of nasty creatures, and did a fly-by to grab an amulet off a Cthulhian type creature. This made the muffin top go away, along with all the nasty critters, so the townspeople could have their city back.

We're big damn heroes now. Severely injured heroes, in two out of three cases, but heroes nonetheless.

What Would Booker Do?

In this final session of Rifts (for now), a dragon showed up (it was dispatched), and we nuked Nxla a bit. And then bravely ran away through the portal without the big bad monster following us - saving all the people. We rock!

What kind of a spaceship IS this?!

With Steve and/or Dave being a new wallpaper pattern, it was glaringly obvious we had a bit of an Eldar problem aboard the Arkadius. Rusty managed to shoot one to oblivion before Nemiel showed up. Fulgentius tracked down all the intruders for us to take down. There were flamethrowers shot down airshafts and everything!

On the bridge, Orlandis used gravity (or lack thereof) to play Asteroids with dead bodies and a hidden Eldar. Lucius wasn't too keen on being thrown around the place thanks to the creative piloting.

Once the intruders were dispatched of, a team were sent down to the planet below to infiltrate a mountain complex. Turned out to sort of be less of a mountain and more of a problem. A problem which wasn't solved when Nemiel managed to summon a demon prince from the Warp.

But at least we fired a warning flare first ...

Getting maimed? Not in the mood!

Well, the Rakshasa were toast and the party survived, so that's good. The group also had a chance to catch up with Booker. Drake went and got his armour sorted, as his player was indisposed.

Booker, it turns out, used to kill innocent people for money before he met us. We daresay it explains a few things. The amulet he bought off a friend (who was a little too eager to get rid of it) turns out to be a symbol of Splugorth, and that's generally not considered a good fashion accessory.

And then we used those red bandannas to infiltrate Rakshasa Raider territory while trying to find that big box full of doom gate, and uh, let's just say we're starting to have a Bad Feeling about this campaign ...

Dragonslayers are GO!

As far as cunning plans go, ours was very cunning indeed. First, Gorbash antagonised Milan by dipping a toe in the guy's territory. Milan, so big and strong, apparently needs six Rakshasa to combat Gorbash, which says a lot about both of them. Gorbash tried reasoning with him, but Milan wasn't interested.

With Milan out of the way, Baradhi and Sir Jayson went to find the gate box. Baradhi astral walked into the building, down some stairs and found the box in the basement. Unfortunately, there was someone there who could see him, so he had to make a quick exit.

After reporting back to HQ, we decided that the best option to retrieve the box - or destroy it - was to not have Milan there, because he's a fricken DRAGON. So we went somewhere near a ley line in his territory, tooled up and waited.

He shot first.

Or, okay, breathed fire first, barbecuing some poor bystanders in the process. Baradhi cast Carpet of Adhesion to make sure he couldn't move, and then we shot him with everything we had. First, Gorbash was blinded and accidentally blew up a building (with innocent people inside) thinking he was aiming for Milan. Sir Jayson, who was blinded next, still had a good aim, though, and his robot horse came into its own as well.

Now Milan is dead, so we can all call ourselves Dragonslayers. W00t! Gorbash took the body to the head of Stormspire (who wanted four pints of dragon blood), said "here you go" and as a reward, the guy is going to go after - and destroy, we hope - that box we were after. So, uh, we appear to have finished the adventure already.

Can I take your Sanity?

For this session, we did two things: levelled up our Rifts characters, followed by a game of Mansions of Madness, one of the expansions. The GM had had a bad day, so he was definitely in the mood to inflict pain on us - but first, getting us into a false sense of security by being nice.

We got the clues, were doing okay, and when the character with the silver tablet was making a run for the exit, hell broke loose ... quite literally. And then we all failed horribly and the GM won. It was a fun session. :D