Pages

Showing posts with label Russians. Show all posts
Showing posts with label Russians. Show all posts

My Jetpack skill is called Gorbash

Once inside the bridge (or one of the bridges, at any rate) of the flying fortress thing - not to be confused with the Boeing B-17 bomber, which is considerably smaller - we had to set the charges ... or rather, we had to work on opening the doors, setting the fuse (or whatever), chucking the bombs and getting the hell out of there.

We had seven tries before they'd blow up in our face. We got the door open on the sixth.

After that we just had to try and find our way to the outside, somehow, and then literally jump ship. Thankfully we're friends with a dragon, so some thrilling aerobatics later and we were safely on the ground, having severely incapacitated a big-ass flying fortress. With the cunning use of a vengeful dragon and some dragon friends and an air elemental. We have the best of friends, clearly!

You can't have Hugh Jackman as a familiar

We decided to go all SWAT team on the cultists. There was a mage abomination and a vindictive demon. Those things are no more, because we're pretty good fighters, actually.

This game is too unrealistic!

Our modern day characters also went to Russia and attended some kind of shindig. While dressed up to the nines we still managed to kick the butts of a number of bad guys.

Also, the Donumancer was inadvertently invented. It's a villain that makes people hunger for donuts, or something like that. It made sense at the time.

Not all sayings work in Soviet Russia

And here we are ... in Soviet Russia, where we've now made it to the 1970s, because our Monday gaming session got cancelled. I love having backup posts ready to go like this!

The OTHER Black Forest

Further adventures in 1960s Soviet Russia. This time it included a trip to the Black Forest. When pointing out that the Black Forest is in what was then WEST Germany, it was decided that there was obviously also ANOTHER Black Forest ... somewhere in the Soviet Union.

This should eventually have landed us back in Victorian England (and our third set of characters), but the quotes don't reflect that for some reason. o.O

Corsets are like Chinese finger traps

Here's a collection of quotes from our Victoriana game, played over a few weeks in July and August 2012. It's what's known as a filler post, as we boardgamed last week and the week before that.

Nothing in particular happened in this episode, because basically, we were just generating characters. It means that things are pretty sane, as opposed to what happened when we finally started playing.

The demonologist didn't end up joining the game in the end, but anyhoo.

The Secret Life of Zolistagol Bagridan

Eddie and Tilly have dreams involving people throwing themselves into fires. In other news, pancakes were made, and one player had to cut the session short because he was feeling so unwell he didn't even fancy cake.

The rest of the session went by with the rest of us learning that Zolistagol isn't the only Russian in town. Half of the Bagridan clan appear to have set up shop in Derby, and they're all some kind of relation to him or other. There is also a rival Russian gang, because why not? It's a roleplaying game - any similarity with any form of reality is purely coincidental.

Right?

I'd apologise but this is hilarious

Ahh, our first Hunter session since May 2014. It's good to be back, even though we're technically back in Derby.

So, the world's about to end in about a week's time and apparently, there is some old Japanese legend of people who bear the mark of a curse that go through a sacrifice of fire in order to cleanse the world of the curse. It looks like an orange circle, this curse mark thingamajig, and is currently occupying the skin of both Eddie and Tilly.

Since May, we have of course lost Tommy Crane's player, but we've instead gained Alex Surname, a 30-35-year-old war veteran who spent a couple of years in a mental hospital being treated for PTSD after coming back from a tour in Afghanistan. There was a werewolf, and there are no werewolves in real life, that sort of thing. He also made friends with Keles Moriton (formerly known as Rommel) in Afghanistan, and now he told Alex to make friends with us lot.

Alex also has an Alsatian, but an adult version called Karl. He pointed out that Tilly's 10-week-old puppy wasn't a puppy at all, and despite the party's best efforts at gesturing him to STFU and not trigger the Russian, Zolistagol finally realised that Rommel (the puppy) wasn't a puppy and freaked the hell out. It almost ended badly.

Not as badly, however, as things ended for Eddie's "chemical analysis lab" in a generic warehouse. The hollow Nazi gold bar we found turned out to contain something that turned people into radioactive barf zombies (!), and they're hell-bent on spreading themselves upon Derby like a bad case of Ebola. Err, yay?

Why are we cooking the goblin?

After much ado, we decided to pick one of the many questing opportunities and try to sort out those Redbrands. Or something.

We entered into a cave system (this is D&D after all) with a rickety bridge over a chasm to kill unweary adventurers. Fortunately, we have a mage in the party, and the mage decided to pick Feather Fall when levelling up. It paid of pretty much straight away. Hooray!

In the cave, we met eliminated a Nothic aberration and some bugbears, and set a goblin thrall free. We're nice that way, but not nice enough to heal the poor fellow's bleeding hands first. We also found a room where a rat looked at us and then disappeared when it was shot at. It's an animagus, I tell you!

You can't make a Heroic Molotov without breaking a few eggs

We did what any normal roleplaying group would do: we brought the big stone eggs together at Trevor's, because there was one in Trevor's basement and one disguised as a book box at Tilly's. Bringing eggs together made them smash, and green goo went all over the place.

Zolistagol and Eddie quickly went to clean themselves off, but Tilly was fascinated by the gunk moving ... especially as it was actually moving OFF her. The goo went down on the floor and came together in a great Terminator impression. It became a baby hook tentacle monster that was almost sort of cute.

We did what any normal roleplaying group would do: KILL IT BEFORE IT KILLS US. Most of the party didn't seem too concerned about being baby-killers, except for Tilly who wasn't convinced we should have killed the thing in the first place.

It turned out there were a few eggs over at Eddie's as well, and that his old pal Dave was a tentacle monster. The cinnamon-smelling ganja smoke that filled up Eddie's living room had the unfortunate side effect of impregnating him ... with one of those stone eggs. The weird writing we had seen on the walls was actually a warning to stay away because 'ere be an incubator.

Dave was later shot and killed, which wasn't part of the plan, but at least we didn't do it.

Do you sell disposable shotguns?

We had food again, which Eddie found himself actually enjoying (even though it was a really poncy kebab with green things in it).

We planned.

We got attacked.

At Trevor's mansion decent-sized house, after catching up with Agatha and the woman we kept safely locked up in an upstairs bathroom and sending the latter on her merry way now that she's feeling better, a brain-sucking creature was going to stick its tentacles in Tilly's head, but luckily, Trevor was there to blow most of the creature away and scare off the other one. He needs to find himself some disposable shotguns because every time he uses one, it blows up thanks to the wrath of God.

At Tommy's there was strange writing on the walls and in his wardrobe, a mysterious hat box. With a big stone egg in it that couldn't be knocked over. It was so peculiar that he decided to put it in the bin for safe-keeping.

Eddie called one of his "cleaners" to Tommy's, seeing as how there were some corpses there from last week's session (not to mention this one), and the guys all decided to help - even when the instructions were "here, help me cut up these bodies". Zolistagol appeared to fit into the role of butcher a little too readily ...

Arriving at the rather gory scene, Tilly freaked out so much she went to watch Top Gear on Dave, later uttering things like "the Bugatti Veyron is a good car, apparently".

MY BRAIN IS ON THAT THING!

We're back in Derby, picking up shortly after the end of the previous adventure. Eddie, or rather "Eddie", had ordered some goons to off the local police chief last time we played, so the real Eddie made sure to let his goons know to not just follow orders unless they're accompanied by a password, so to speak.

The group found a new (and slightly retconned) ally in the hospital porter Thomas "Tommy" Crane, who had some info about the semi-zombified people that were hospitalised. And later on, he was attacked by an invisible, brain-sucking ... thing with tentacles. It was unpleasant. But at least being attacked by otherworldly creatures means he's now one of the team.

And apparently, there's this guy with blue eyes who goes around warning people about "hollow knights" and burning buildings. What's that about?

Football is the answer to everything, including cake

At Trevor's mansion (it has a long drive, it's a mansion), we settled down for the night. Cans of Stella, football on telly, zombies trying to break through the back door ... the usual. We also found Trevor's sister Agatha in the basement - but she seems to have lost the plot.

Eddie sacrificed his precious pimped-out baseball bat hitting at the zombie, and we all got away relatively unscathed. Well, apart from the bodyguard, but hey, he's just an NPC.

And then we had pizza, looked at old school internet message boards and made contact with a potential ally in Nottingham.

It was an eclectic sort of session.

Are we doing one dead body a day now?

After we busied ourselves with doing things like trying limited edition crisps with weird flavours, we got down to actual roleplaying. We had food in the same fancy restaurant as before (Eddie wasn't happy about his fish and chips, because herb-crusted seabass and frites or something like that wasn't greasy enough), and when meeting up at the university, in Tilly's office ... shit got real. As in, there we were, having a nice meeting, and what happened? Murderous zombies attacked us. It was very uncalled for.

On a happier note, Trevor went and got himself a bodyguard. The bodyguard turned out to be less than ecstatic over his 10k/day salary when he realised we'd be chased by near-indestructible zombies and not just general thugs. In the end, we made our way to Trevor's it's-a-house-not-a-mansion, for some televised football and lager (Eddie), breadmaking (Trevor), bathing (Tilly), and researching (Zolistagol). And then we were attacked again, and it all got a little unpleasant.