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Showing posts with label Top Gear. Show all posts
Showing posts with label Top Gear. Show all posts

Pretending we're in Venice and not Baton Rogue

Making our way down the river we eventually reached the flooded remains of Baton Rouge and met the locals, who were rather surprised to learn that a horse had been trained to go outside to take a dump. The locals seem friendly enough. Maybe next time we find out they actually want to turn us into gumbo?

Are you planning to wrap up the end of the world?

Dungeon crawling continued, although Zolistagol decided to stay back - which, admittedly, was down to the player unexpectedly being absent. We found a tied-up accountant/lawyer who turned out not to be so mundane after all; he was actually a mage. Emphasis on was, because he died suddenly, ahem.

We also encountered a strange spinning room with gargoyles, but luckily only one of them was not a statue but an actual gargoyle. Again, emphasis on was.

Then there was that werewolf again, and Alex bravely sacrificing himself in order to kill it with explosives, so that's another monster dead - or two, seeing as how Alex was apparently a serial killer as a way to unwind. o.O

Then there was a big room with a bonfire that had featured in both Eddie's and Tilly's dreams. There, David Hayes (a.k.a. guy hired to keep Trevor's mad sister safe) was pointing a gun at Agatha (a.k.a. Trevor's sister). Long story short: she started the Burning Days, and since Eddie stood closest to the bonfire, he ended up becoming the Burning Man.

Meanwhile, Trevor was stuck in expanding foam (that he insisted on bringing with us), and Tilly made the mistake of freeing a tied-up Rommel (the person), who promptly knocked her unconscious as she turned her back for a moment. Curse his sudden but inevitable betrayal. Who'd have thought you couldn't trust a Nazi? Basically, he tricked us into starting the Burning Days because he enjoys ethnic cleansing or something ... problem is this time around, it's not Jesus or Richard the Lionheart that's the Burning Man, and there's no new religion or Crusades ... it's a zombie apocalypse. And we, plus what remains of the Nottingham crew, are now Hollow Knights (again in Eddie's and Tilly's case) and saving the world is our job. Insert list of expletives here.

Like the Salvador Dali of monster hunting

So, the team - okay, Tilly - has acquired an Alsatian puppy/tentacle monster dubbed Rommel (because reasons), who might or might not have decided to do its business in Trevor's Land Rover.

Meanwhile, Eddie, Tommy and Zolistagol went gallavanting around the underground passages we recognised from the previous adventure, and found a tentacle monster disguised as a lady - who picked up the Molotov thrown at her. They responded by chucking the whole petrol can at her, but unfortunately Zolistagol's player forgot he has the "Heroic Molotov" skill. Which could have been useful at the time. At any rate, explosions were exploding.

Then we hung out with the eastern European dude who might or might not have gone by the name Rommel during World War II, we're not sure. Either way, we're seeing the light in the tunnel that is this adventure - we just have to make sure it's not a train about to run us over. Which is just as well, because when Zolistagol finds out Trevor scratched the paintwork on his precious, vintage Mercedes, there will be blood.

Do you sell disposable shotguns?

We had food again, which Eddie found himself actually enjoying (even though it was a really poncy kebab with green things in it).

We planned.

We got attacked.

At Trevor's mansion decent-sized house, after catching up with Agatha and the woman we kept safely locked up in an upstairs bathroom and sending the latter on her merry way now that she's feeling better, a brain-sucking creature was going to stick its tentacles in Tilly's head, but luckily, Trevor was there to blow most of the creature away and scare off the other one. He needs to find himself some disposable shotguns because every time he uses one, it blows up thanks to the wrath of God.

At Tommy's there was strange writing on the walls and in his wardrobe, a mysterious hat box. With a big stone egg in it that couldn't be knocked over. It was so peculiar that he decided to put it in the bin for safe-keeping.

Eddie called one of his "cleaners" to Tommy's, seeing as how there were some corpses there from last week's session (not to mention this one), and the guys all decided to help - even when the instructions were "here, help me cut up these bodies". Zolistagol appeared to fit into the role of butcher a little too readily ...

Arriving at the rather gory scene, Tilly freaked out so much she went to watch Top Gear on Dave, later uttering things like "the Bugatti Veyron is a good car, apparently".

Bringin' out the mad in Mad Science!

We finally managed to proceed on our way toward the Devil's Tower. Jackie, the NPC from the future, really wondered why the hell she picked us of all people to help save the world, seeing as how we've been doing so well this far ... On the other hand, we've met a Sioux who told us some useful information (except for a reliable number of how many baddies await us at that mountain) and gave us a blessing to travel through Sioux territory.

Also, Sam decided to work on his latest invention and left steering of the steam wagon train to Gunney and Reynard, which was ... interesting. Well, it was speedy, if nothing else. The two ladies of the party exchanged knitting patterns, because that's what women do, right? (They more likely compared guns and ammo, to be fair, but shhh!) Slick, when not trying to feed Sam people, spent most of the time in his wagon trying to stop all his bottles falling off shelves whenever we had to brake. And swallowed a Manitou in the process. Oops. May we live in interesting times.