Booker (or technically Barnabus Dayson - have I mentioned he had a make-over and a name change?), pretending to be Sergeant Anderson, got picked up by Coalition States troups and brought into Lone Star. Meanwhile, Jayson and Gorbash hid a bit away from there, waiting for The Signal.
While he didn't manage to get an audience with the Emperor, undercover Booker did manage to get close enough to lob the Orb of Solomon at him. It grew in size and out popped the naked lady. She was quickly shot to pieces and as things were kicking off, Booker got out of there.
Eventually finding his way to lab and shown the way by monkeys who showed him the way out - or at least the way to the rats.
The Signal was signalled, as it were, and Gorbash turned himself and Jayson invisible and flew in. Who'd have thought his Dance skill finally came into good use, dodging through the air? The duo reunited with Booker and a magic portal was opened to a bit further away, everyone got out just in time for the Coalition States to set off 16 missiles on where we had just been!
And then we flew a bit further away, but as we hadn't teleported away we managed to get away alive. And it does seem like the Orb of Solomon was successfully delivered to the Emperor. Question is how he's going to use it.
Showing posts with label Maths. Show all posts
Showing posts with label Maths. Show all posts
Can we run away now?
We came across a clearing, of sorts ... It was sort of an island, but instead of water around it, there was a deep abyss and a rickety rope bridge. We carefully crossed the rickety rope bridge one by one and had a look around. Turned out it used to be a village and they all belonged to a cult, and sacrificed themselves.
We found a troll metal sacrificial knife in a sarcophagus, and decided to skedaddle before night would fall. Watching from the other side of the rickety rope bridge, there were ghosts and skeletons and it was like Halloween had come a month early. They didn't cross to our side of the bridge, though, so we got out of there.
And then we found another clearing and a hill with twenty graves on. Eight or nine of them cracked open and we just about managed to fight them off when a bloody Death Prince emerged. Fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu...
We found a troll metal sacrificial knife in a sarcophagus, and decided to skedaddle before night would fall. Watching from the other side of the rickety rope bridge, there were ghosts and skeletons and it was like Halloween had come a month early. They didn't cross to our side of the bridge, though, so we got out of there.
And then we found another clearing and a hill with twenty graves on. Eight or nine of them cracked open and we just about managed to fight them off when a bloody Death Prince emerged. Fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu...
Everyone's killing innocents, why can't I?
With a van loaded full of innocents (and some of the party that don't have their own means of transportation), we got the hell out of Coalition State. Without dying, so there's a plus. The SAMAS and their pals tried their very best, but while we don't actually have plot armour ... we sort of still appear to have plot armour. ;)
Can I use the ship's guns to shoot something on the planet from space?
Arranging a visit to the planet down below, the Captain and the Librarian were very nearly ambushed by some Chaos beings. Fortunately, the Chaos beings were taken care of by the cunning use of the Arkadius's onboard guns, blasting the Chaos to bits from space. A warning flare was totally fired beforehand, honest guv ... *cough* There's a fetching new crater on the planet now.
The actual, human, residents of the planet were much nicer.
Then some Dark Eldar came along, but umm, we may have shot them slightly - using the bigger guns of the derelict ship and a blatant disregard of the laws of physics. But hey, at least they weren't pirates out trying to steal the ship (again), and hopefully the Explorator won't have picked up the super virus from a transmission he listened in to.
The actual, human, residents of the planet were much nicer.
Then some Dark Eldar came along, but umm, we may have shot them slightly - using the bigger guns of the derelict ship and a blatant disregard of the laws of physics. But hey, at least they weren't pirates out trying to steal the ship (again), and hopefully the Explorator won't have picked up the super virus from a transmission he listened in to.
Can you abuse the system?
The new edition of D&D is out (sort of), and we're trying the starter set to see what it's like. The 4th edition was a bit hit and miss (mostly miss), but it seems as if they've taken the few good/useful bits of 4th and put on the useful/working 3.5 edition to make the 5th. Anyway.
I won't go into the plot, seeing as how it's the adventure in the starter pack, but it involved missing cousins, goblin ambushes, thickets and caves.
We're using the stereotypes in the box as they are (we might tweak them later when the actual book comes out), so here's the line-up:
I won't go into the plot, seeing as how it's the adventure in the starter pack, but it involved missing cousins, goblin ambushes, thickets and caves.
We're using the stereotypes in the box as they are (we might tweak them later when the actual book comes out), so here's the line-up:
- Cade Tealeaf - Halfling Rogue
- Hematite Frostbeard - Dwarf Cleric
- Karak-Dag - Human Fighter (Folk Hero)
- Rinn Moonbrook - Elf Wizard
Geek rage in the basement with a flashlight
We've now finally started playing the new adventure, in which we discovered the Mysterious Case of the Missing Body From the Morgue, a missing girl from a hospital and a missing hospital patient. They're all redheads - is this some sort of conspiracy? Following leads, we ended up in a dark and dingy basement, armed only with flashlights and guns ... although the GM insisted on having NPCs switch the proper lights on.
There was a zombie down there. A meatshield nearly died. It was the best day ever!
There was a zombie down there. A meatshield nearly died. It was the best day ever!
Giving Doctor Who a nosebleed
This was sort of our sewer level, as we crawled around trying to find the source of a horrific scream, heard underneath the cellar in the wine shop. We didn't find anything. Nor anything in the crypt in the church nearby.
There was, however, deaths following an incident in a goth club ...
By a stroke of luck, Cully's old physics degree might actually have been useful for something - she could decipher some sort of weird ritual, which, if we actually use, might rip the Swiss cheese of time and space open and let out Cthulhu. Which we might not want to do.
There was, however, deaths following an incident in a goth club ...
By a stroke of luck, Cully's old physics degree might actually have been useful for something - she could decipher some sort of weird ritual, which, if we actually use, might rip the Swiss cheese of time and space open and let out Cthulhu. Which we might not want to do.
That's why they put the I in FBI
After a prolonged re-cap to get the two very special agents up to speed after the three-week gaming break, Mulligan and Cully actually found clues. And plot. And all sorts of things that meant we progressed a whole lot more than normally would be expected.
Cully's dice rolls were consistently awful, but on the other hand, she had had a big scare the night before. Still, as Mulligan's rolls were pretty good, we still made headway.
We found out that the hat had belonged to a doctor, who disappeared four months after the murder of a writer in 1928, whose corpse had similarities with the present day killings. The doctor's forwarding address shortly before going missing were close to where the first and fifth murder took place.
Might this be some sort of weird transcendental time travel, with a doctor possessed by a creature from another dimension? We don't really want to believe this one.
Cully's dice rolls were consistently awful, but on the other hand, she had had a big scare the night before. Still, as Mulligan's rolls were pretty good, we still made headway.
We found out that the hat had belonged to a doctor, who disappeared four months after the murder of a writer in 1928, whose corpse had similarities with the present day killings. The doctor's forwarding address shortly before going missing were close to where the first and fifth murder took place.
Might this be some sort of weird transcendental time travel, with a doctor possessed by a creature from another dimension? We don't really want to believe this one.
Soaking carpets in the Nottingham Chainsaw Massacre
We're back in the weird and wonderful ways of Changeling: The Dreaming again, and we left off with an Epic Cliffhanger of DOOOOOOM, in which our friend Count Valdemar was held at knifepoint in his own home. Well, it didn't exactly pan out. He got his throat cut after all, and even though Flora tried to save him, she couldn't stop the bleeding.
On the plus side, the rest of the party brought down all the bad guys, so yay for us! Jack then found some papers, while Alysiana sneaked off to administer one of the super-mega-deluxe healing potions to the princess, with Finn and Flora a couple of minutes behind. Potion administered, the princess ... well, we've yet to find out, actually.
Needless to say, Set is awesome - even chainsaws can't bring him down! Now all we have to do is to not get caught in the middle of a number of Fae nobles who want to rule Nottingham. Or get arrested for the bloodbath that is currently Count Valdemar's residence. Maybe there's an old lady somewhere we can pin it on?
On the plus side, the rest of the party brought down all the bad guys, so yay for us! Jack then found some papers, while Alysiana sneaked off to administer one of the super-mega-deluxe healing potions to the princess, with Finn and Flora a couple of minutes behind. Potion administered, the princess ... well, we've yet to find out, actually.
Needless to say, Set is awesome - even chainsaws can't bring him down! Now all we have to do is to not get caught in the middle of a number of Fae nobles who want to rule Nottingham. Or get arrested for the bloodbath that is currently Count Valdemar's residence. Maybe there's an old lady somewhere we can pin it on?
Labels:
Chainsaws,
Changeling,
Cluedo,
Cthulhu,
Disney,
Hellboy,
Hellraiser,
Maths,
Meta-gaming,
Nazis,
Old Ladies,
Scrota,
Shakespeare,
Smurfs,
Springwatch,
Squirrels,
Star Wars,
The Princess Bride,
Weaponry,
World of Darkness
I love how we broke the plot again
Courtesy of the last night's 2nd Edition Changeling: The Dreaming adventure at Chimera. To kick things off, our friend the Count has a son gone missing. Last time he was seen was at the goblin market, so it's off down the sewers of Nottingham we go ...
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