RIP crazy old man.
We found the Tomb of Horrors, or at least the Cairn of someone or other. The door was locked, but we made it unlocked and headed inside. It was full of pit traps. Fortunately (even the spider-weary in the party agreed on this term) Elindra has a pet spider who can crawl on things other than the floor.
Eventually we found a big room with a ritual anvil, so the party decided Murmei was somehow best suited to become a blacksmith and turned an ordinary axe into an axe that makes you blind when you carry it, even if you're dragging it behind you on a rope. He also only narrowly missed out on taking permanent corruption during the forging, and wasn't keen to have another go making another perfectly usable weapon useless - despite both Valgai and Elindra thinking it would be great to have a blacksmith in the party.
It was basically a good old-fashioned dungeon crawl, and there's more where that came from!
Courtesy of Monday 16 September 2019's Symbaroum session.
“Damn, we’re not been in combat! Because we’re very good at diplomacy.”
“Let’s go investigate the graveyard in Davokar, because nothing bad’s going to happen there.”
(after finding out barbarians worship a boar as a deity)
“Don’t tell him we eat boar.”
“MAN, the old guy’s racist!”
“It’s not called racist, it’s called crazy.”
“So he lasted a session longer than expected.”
“So the medical application of hitting with an axe?”
“Always split the party, that’s what we usually say.”
GM: “You’re in this cairn and you’re not in it to be buried. Or ARE you?”
“Everyone knows roleplayers always go left, so we go right.”
“It’s a Swedish map, everyone knows Swedes are crazy people – they eat sandwich cake! We go right.”
“This adventure is now how to get people used to your massive spider.”
“It’s a 25 thaler weapon.”
“It’s worth more now, it’s magical!”
GM: “I’m not trying to influence you.”
Player: “I am!”
GM: “Do you want to roll Vigilance before I kill you all?”
To be continued!