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Is he supposed to be good?

We were supposed to play a boardgame last session but two people couldn't make it, a third one pulled out last minute and since there were just three of us left we decided to cancel the session altogether and have an early night instead.

So, filler post time. This is the second semi-final of Eurovision Song Contest 2015, because that's the filler post I have in stock at the moment.

A quick re-cap: Austria won in 2014, meaning the two semi-finals and one final were hosted in Vienna. Brits don't really care much for Eurovision, but it's a massive thing in Sweden (spoiler: they won ... again) and there are two Swedes in the roleplaying group, so commenting on Eurovision is kind of a given.

This session was made up of 50% Swedes and 50% Brits, in 100% snark mode.

We need a flowchart at this point

We're doing a bit of boardgaming at the moment because various people can't make the sessions for various reasons.

Last Tuesday, we played Once Upon a Time, which went from a children's game to something along the lines of Game of Thrones, but even more convoluted - hence the need for a flowchard. We followed this up with A Study in Emerald, where the game play was straightforward but the setup was about as convoluted as the previous game's storyline.

The bonus round was written down playing Boss Monster, Runecast and King of Tokyo. There were some spectacularly bad foreign accents during Monty Python Fluxx as well ...

Back to the scene of the final boss fight!

After Orlandis decided it wasn't the best idea in the world to kill the Sister of Battle after all, he and the rest of the ground party carried on into the heart of the icky flesh mountain. They encountered the final boss creature thing and killed it.

I believe there is a big crater in the ground where flesh mountain used to be.

Meanwhile on the ship, the space crew continued with repairs and preparing for the attack of the Tyranids. And then they lived happily ever after ... or at least until we pick up the story again at some point. :)

We had our chance of dying horribly but we failed

Better late than never, right?

Nemiel managed to one-shot kill the demon prince and the group lived to fight another session. Somehow, despite a surprising number of botches around the table, we made it to the end of the session with only minor mental trauma - and a dead NPC, which Orlandis took very hard because they were friends.

Meanwhile on the Arkadius, the ship was being shot at from the ground and had to go into hiding behind a moon. Oh, and a small group of Tyranids are coming our way. Fun!

Well, he's got until Saturday to learn to sing

Last week we were two players down and decided to cancel the session altogether. That's why I've gone through the previously unposted posts and found this one, which is the first of three. It answers the question about what kind of shit roleplayers say when they watch the Eurovision Song Contest.

A quick re-cap: Austria won in 2014, meaning the two semi-finals and one final were hosted in Vienna. Brits don't really care much for Eurovision, but it's a massive thing in Sweden (spoiler: they won ... again) and there are two Swedes in the roleplaying group, so commenting on Eurovision is kind of a given.

This session was made up of 50% Swedes and 50% Brits, in 100% snark mode.

What kind of a spaceship IS this?!

With Steve and/or Dave being a new wallpaper pattern, it was glaringly obvious we had a bit of an Eldar problem aboard the Arkadius. Rusty managed to shoot one to oblivion before Nemiel showed up. Fulgentius tracked down all the intruders for us to take down. There were flamethrowers shot down airshafts and everything!

On the bridge, Orlandis used gravity (or lack thereof) to play Asteroids with dead bodies and a hidden Eldar. Lucius wasn't too keen on being thrown around the place thanks to the creative piloting.

Once the intruders were dispatched of, a team were sent down to the planet below to infiltrate a mountain complex. Turned out to sort of be less of a mountain and more of a problem. A problem which wasn't solved when Nemiel managed to summon a demon prince from the Warp.

But at least we fired a warning flare first ...

Relic is like Talisman, but enjoyable

At very nearly the last minute we realised that the GM had the week off, and so there would be no Rogue Trader that session. Keeping up the 40k theme, we opted to play the 40k boardgame Relic instead, and for once I actually brought the quote pad with me and kept notes.

We're all about the failing today

After the joinage of a brand new player to the group, the crew of the Arkadius now has an actual played Navigator! Lucius of House Brabazon, a.k.a. Eyes.

Most of the party went down to the planet and talked to people, rolled badly and waded around in mud and that sort of thing, while aboard the ship one of the flight crew - Steve - went missing. With Dave sent to find him, Dave also went missing. One of them was found smeared on the walls of his cabin ... and one of them Dark Eldar nearby. CLIFFHANGER!!

If everyone hates you, you have to be clever

Here's another collection of quotes from our Victoriana game, played over a few weeks in July and August 2012. This is part two of the character generation session, so nothing in particular happens, aside from generating characters and talking bollocks.

We were going to be playing Rogue Trader, but unfortunately one of the players called in sick, so we played Forbidden Stars, a 40k boardgame, instead, which I inexplicably managed to win. But, in the words of Orson Welles, "If you want a happy ending, that depends, of course, on where you stop your story", which is basically what happened.

Can I use the ship's guns to shoot something on the planet from space?

Arranging a visit to the planet down below, the Captain and the Librarian were very nearly ambushed by some Chaos beings. Fortunately, the Chaos beings were taken care of by the cunning use of the Arkadius's onboard guns, blasting the Chaos to bits from space. A warning flare was totally fired beforehand, honest guv ... *cough* There's a fetching new crater on the planet now.

The actual, human, residents of the planet were much nicer.

Then some Dark Eldar came along, but umm, we may have shot them slightly - using the bigger guns of the derelict ship and a blatant disregard of the laws of physics. But hey, at least they weren't pirates out trying to steal the ship (again), and hopefully the Explorator won't have picked up the super virus from a transmission he listened in to.

The 40k universe is lovely

Here is a post containing quotes from two sessions: first, the character generation session and then the first actual session.

The crew are aboard the Arkadius, and went to look for a derelict ship that disappeared around 50 years ago but appeared to have been stranded near a planet for thousands of years.

Most of the player characters decided to have a look outside the Arkadius, except for Rusty, who sent Brian the trainee instead, because s/he didn't want to risk another ship getting stolen from under his/her nose.

The player characters are as follows:

  • Fulgentius Sophus, Explorator and mostly metal
  • Nemiel, Librarian (not the Syfy channel or Dewey decimal kind, the Deathwatch kind)
  • Orlandis of House Dravonica, Rogue Trader and Captain of the Arkadius
  • Rusty, Voidmaster of unknown gender who is a leaf on the wind

I'll use a spell-checker if I have to!

Last week we generated characters for Rogue Trader, but that didn't generate a lot of quotes, so I figured I'd put it together with the first session instead.

Here's one we made earlier.

In fact, it's not roleplaying at all, but instead it's boardgaming during this year's International Table Top Day! #ITTDatChimera