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Telescopic Coke bottle causes rupture

Courtesy of the last night's 1st Edition Deadlands adventure at Chimera. This week on the Hellstromme Express, we managed to get slightly closer to the City of Lost Angels than we were the week before. Just slightly.

All I ever wanted to do was to get to Seattle

Courtesy of the last night's 1st Edition Deadlands adventure at Chimera. This week on the Hellstromme Express, the geriatric Gunslinger has been hired as a bodyguard to one of the NPC mad scientists (our own couldn't make this session, unfortunately), and we had a guest star using our generic gunslinger character sheet, who was also hired for the same job.

Random comments from players and GM, along with a party also consisting of an Alchemist Snake-oil salesman, a prawn-pukin' Huckster, and a high-falutin' Reporter (who made her fame primarily as a popular dime novelist) who has ABSOLUTELY NO CONNECTIONS TO THE AGENCY WHATSOEVER. And an assortment of radioactive zombies, demon-huntin' Belgian detectives, Cider Man and a crash course in Norse Curling, because it's the only sport that's possibly more boring to watch than snooker.

…We’ll call that ’Desperate Plan Z’

This weekend just past, there was ChimeraCon 3 - a 24 hour roleplaying event at Chimera in Beeston. I only participated in two of the four sessions, but was a bit too tired to write down quotes from session four's Dragonlance: Fifth Age session, unfortunately. (And yes, there were some funny lines from that. When my dotty old man wasn't busy complaining about being cold.)

Instead, these ones are from the first session's Eclipse Phase game, which was a continuation of the story from ChimeraCon 2 in February. This time, the team went to an ice-covered London on planet Earth, where one of the characters found he hadn't died ten years ago, but that he had been forked and was alive and well, and had drunk all the beer ...

Okay, dynamite enema it is

Courtesy of the last night's 1st Edition Deadlands adventure at Chimera. It's back! And it's actually more stuff than last week, because yes, the party really is that crazy. :D This week in 19th Century Weird West, we found come clues as to where to look for the stolen black diamond a certain Dr. Hellstromme hired us to find. On the way there, we took the train, which meant the GM could finally unleash Murder on the Hellstromme Express on us!

Again, we bring you random comments from players and GM, along with a party consisting of an Alchemist Snake-oil salesman, a geriatric Gunslinger, a dynamite-obsessed Huckster, a Mad Scientist with an antique Gatling gun, and a high-falutin' Reporter. And a chorus of a train full of mad scientists, automaton ants and a train manipulation contest. Oh, and casual racism.

For those about to roll, we salute you

Ever heard of @shitmydadsays? He ain't got nowt on British roleplayers! There are a lot of funny things going on whenever we roleplay at Chimera, so last night, I decided to start noting down the sort of crazy things the party said in or out of character, for the sheer hilarity of it.

Courtesy of the latest 1st Edition Deadlands adventure in 19th Century Weird West (Salt Lake City, to be precise), we bring you random comments from players and GM, along with a party consisting of an Alchemist Snake-oil salesman, a geriatric Gunslinger, a dynamite-obsessed Huckster, a Mad Scientist who's the spitting image of Wyatt Earp, and a high-falutin' Reporter. And a (now deceased) baddie we had captured for questioning purposes. Rock on, pardner!