Pages

Maybe you should consider a Path?

In Staten Island, Adelaide says she Sees spiders all over Jeanine, digging into her and eating her regret. (WHY IS DOES IT ALWAYS HAVE TO BE SPIDERS?!) Lottie "convinces" Jeanine to put some of her blood into a thermos flask. Looking at the thin blood in the flask, Adelaide freaks out, saying it's "cold, so cold". She doesn't mean temperature-wise.

After Jeanine puts the lid on the flask, it's put into some oven gloves for an extra layer of protection. Lottie and Julius strategise what to do with Jeanine, and they decide to leave her there for now, and make their way back to Brooklyn. She asks him about his first Childe, who appears to be missing, presumed dead, after angering some werewolves.

Meanwhile in Brooklyn, Frankie and Benny are thinking ahead. If you're in a Prohibition setting, your character is a bootlegger, his ghoul is a bartender in a speakeasy, you and your cousins are planning to open a blood donation clinic, and the house rules say you can mix alcohol with blood to make it fine to drink, it would be rude not to combine these factors, right? If one was to find out which types of blood goes best with which types of alcohol, there's a whole new market to tap into right there.

In the end, the two cousins finally meet up again, at "Angela's", where Frankie was considering heading anyway, after a brief phone conversation. Frankie starts telling his cousin and her Sire his side of what's happened while they were away, and the two Malkavians are not exactly thrilled about his and Theo's raids on the Giovanni affiliated speaks in Little Italy ... If only they knew it was (sort of) Frankie's idea ...

Courtesy of Saturday 13 March 2021's Vampire: The Masquerade session.

Vampire the Masquerade text logo

“They tortured someone together, how much more romantic can it be?”

“Can I have a blowjob now, please?”

GM: “Speaking of rules, I’m wondering if at some point you should be considering a Path.”

GM: “I have a good feeling about this.”
Player: “It’s definitely going to be interesting.”

GM: “She looks up at you. Well, not physically up at you.”
Player: “No one looks up physically at Lottie, except small children.”

GM: “Her eyes are haunted.”
Player: “Oh YEAH they are!”

(Explaining how Adelaide is looking at Jeanine like she’s an insect)
GM: “That’s really gross, let’s touch it with a stick!”

Adelaide: “Somewhere north.”
Lottie: “Is that far north or just north of here?”
Adelaide: “Yes.”
Player: “Well, that’s the opposite of helpful.”

GM: “Benny’s being creepy and ghoulish? Appropriately enough.”

“Short version: don’t fuck with Malkavians. Especially not Lottie and Julius.”

GM: “I love the selective empathy Lottie’s got going.”

“If you ever want to seriously endanger your bollocks, say ‘yes, dear’ to a woman.”

“It is our ghoul’s kennel, but we do own the house.”

“She can be her best friend AND her dog! People say their dogs are their best friends all the time!”

GM: “What has Lottie learned?”
Frankie’s player: “That her cousin’s a bit of an idiot?”
Lottie’s player: “Well, that’s not new information.”

“I’m not planning on watching anything where someone gets nailed to a cross, but I do like Solomon Kane.”

To be continued!