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Showing posts with label Carry On. Show all posts
Showing posts with label Carry On. Show all posts

Oh well. What's a Royal Ball?

Doc seems to have taken the lead (he can namedrop Luke Skywalker et al and have the selfies to proove it) wanted some scouting to be done in the capital of Gerrenthum. The obvious (?) choice for this were Konvoru and Nole, who got on so famously last session. One was to gather intel, the other keep an eye out for security.

Stopping at a local market, an NPC suggested that he had some intel to part with ... for 100k worth of credits. Our current party funds are in the region of 160. (That's 160.00 not 160k.) Nole, probably because he's spent a lot of money in such establishments, suggested they might raise some cash if Kon took her top off. This did not go down well with her. At all.

The charming NPC offered the group a job as alternative means of payment (transport some goods to a Hutt) and offered to take Konvoru to dinner later that night. This later happened, although she decided to pick Rhan as a bodyguard instead of Nole for reasons unfathomable to the latter and unknown to the former. Probably a good thing that she did, because on the way back, they were being shot at, but Rhan managed to kill six people in one round of firing.

Meanwhile back at base Doc continued to plot the upcoming assassination of the governor, when not busy making people pancakes for breakfast and recounting when he met Luke Skywalker. NG wasn't impressed by this, seeing as he had served as a medical droid previously and helped patch him up. Did you know Luke's hand is only a version 2?

Well, that didn't pan out

You guessed it, we're still dungeon crawling our way through the Devil's Tower. We sneaked upstairs, fought a Madonna squad of monsters (they were re-enacting Vogue, we swear!), nearly blowing ourselves up in the process and then sneaked on through a maze. There were traps in that maze.

Slick and Reynard found a blade trap and tried to figure out how to jam it, but they were taking too long, so Sam decided to sneak off in another direction to do some investigating. There, he came across some bat men (well, they dropped on him from the ceiling, specifically), forcing the rest of the party nearby into attack mode.

Gunney used his newly found ray gun to help and blew off one of Sam's legs ... and then his guts, completely by mistake. Trying to use potions to bring him back to life, it didn't work out so well. Sam came back as a living dead (nearly a barf zombie - we really got our hopes up for a bit there) and clawed Gunney's guts out. Slick had to finish him off with a Greek Fire potion.

So now, we've lost two characters and thereby 40% of the party ... We're gonna cause Armageddon, aren't we?