We had "rescued" the bodies of 24 gods, yet when we came back to look at them (and put them some place better), Varian's servants had put "the bags" into the furnace. Luckily the bodies hadn't burned yet. Pulling them out of the furnace, there were an additional ten of them, but Varian having selective amnesia meant he had no idea where they came from.
As we were doing our usual Godbound business (rebuilding Suzail and so on), a GINORMOUS black dragon flew overhead. The infamous Balefang. A large number of gnolls and other suspicious type critters were trying to dig holes into a mountainside, hoping to uncover the bodies of some gods previously slain, so that they could be resurrected. This wasn't appreciated by Asmodeus, one of the gods who killed said gods originally, hence the dragon.
We may have got involved in the ensuing fight. On the plus side, we didn't actually die and we disrupted the ritual to pull the god into a new body. On the downside ... the chapter ended by us being stranded inside the Night Roads. This is not unlike being stranded inside the Ways, and readers of the Wheel of Time will know what a bad idea THAT is. Even if we happen to basically be Rand, Mat and Perrin ...
Showing posts with label Nitpicking. Show all posts
Showing posts with label Nitpicking. Show all posts
Pretty Princess Dress-up Orc
We deal with the aftermath of killing the parasite god and having new powers and some of our followers now being exarchs. We also managed to fit in a trip to Cormyr, specifically the ruins of Zusail, where the prince is still hiding. We put our friend Alwin (now an exarch of Gunda) in charge until they can get a duke or something in from next door to work as a steward. Then we went back to Tilverton, because stuff had managed to mess up again in our absence. You can kind of see why some deities decide to be more hands-off, really ...
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