We started the rebuilding of Tilverton with the help of the locals. A delegation of soldiers from Cormyr showed up to say that it was their town - we disagreed. There might be repercussions later.
Denny - or Denethor to give him his proper name now that he's a would-be god - was busy making weapons and armour. Elani made herself useful by recruiting allies in the animal world. Gunda started training people, as making sure the city can defend itself sounded like a good idea. She also got to try being a platinum dragon for a bit thanks to Elani - Elminster was not amused.
I love it when a plan falls apart
We got the attack victims back to the little ramshackle town from whence they came. Turned out they used to live in an abandoned city nearby, Tilverton, which had fallen victim to darkness like 150 years previously. Not that this was a deterrent for us.
We went into the city with the muffin top of darkness and slew a bunch of nasty creatures, and did a fly-by to grab an amulet off a Cthulhian type creature. This made the muffin top go away, along with all the nasty critters, so the townspeople could have their city back.
We're big damn heroes now. Severely injured heroes, in two out of three cases, but heroes nonetheless.
We went into the city with the muffin top of darkness and slew a bunch of nasty creatures, and did a fly-by to grab an amulet off a Cthulhian type creature. This made the muffin top go away, along with all the nasty critters, so the townspeople could have their city back.
We're big damn heroes now. Severely injured heroes, in two out of three cases, but heroes nonetheless.
Yer a druid, Harry
New game, new characters! Godbound is set in Forbidden Realms (D&D), but the characters turn out to have special powers. It's a bit like Hunter, or Exalted, or Changeling, except it's not World of Darkness.
At first, we considered being an all-Cleric party, and then there was a couple of Clerics and a Paladin, or a cleric, a paladin and an archivist researcher, and in the end we're like a druid, a blacksmith (who also does archiving and research) and Brienne of Tarth.
We started off by fighting some bad hombres and by doing so we discovered we had special powers, because we didn't use to be quite as kick ass as we had suddenly become.
At first, we considered being an all-Cleric party, and then there was a couple of Clerics and a Paladin, or a cleric, a paladin and an archivist researcher, and in the end we're like a druid, a blacksmith (who also does archiving and research) and Brienne of Tarth.
- Denny/Denethor: a human archivist researcher who is also a very competent crafter-of-things
- Elani Tiatha: an elf huntress with aspirations of becoming Boudicca, except for the dying bit
- Gunda: a human paladin of Tempus; see also: Brienne of Tarth
We started off by fighting some bad hombres and by doing so we discovered we had special powers, because we didn't use to be quite as kick ass as we had suddenly become.
We're in the Shadow Realm of attack carpets!
Soooooo ... We've started playing Godbound, but I need to make a copypaste post and grab a logo and stuff, and since we're having the bank holiday Monday off, we're gonna need a filler anyway, so let's do that this week and start on the new stuff next week instead.
Victorian characters in their last outing for this adventure - gasp!
Victorian characters in their last outing for this adventure - gasp!
I've seen this trap before!
We finally made it back to Deadlands. And then we very nearly died when we got inside a building with a big mechanical centipede. It was big and mechanical and in charge of people. Still, we all made it through and live another day.
The Paladin we were looking for, on the other hand, was not so lucky.
The Paladin we were looking for, on the other hand, was not so lucky.
The Dog-boy is a go(o)d-boy
This isn't very long, but it's the last bit of Rifts for the time being. We made it out of Coalition State - somehow. Not with intact SAMAS, though, but you win some and you lose some. At least we got John back and looked cool getting the hell out of Dodge. Or, well, dodging. Stuff like that.
It's always winter in Alaska
We did have a session to post here, but illness and stuff has prevented me to digitise it, so here's an ace up the sleeve instead.
Oh we were on fire here! Which was probably just as well, seeing as how we went to a snow-covered Alaska and did some stuff. Kanye West was there, because of course he was.
There was a character new to the party as well, who thought "Specials" meant "special needs", and we did nothing to disprove that. ¯\_(ツ)_/¯
Oh we were on fire here! Which was probably just as well, seeing as how we went to a snow-covered Alaska and did some stuff. Kanye West was there, because of course he was.
There was a character new to the party as well, who thought "Specials" meant "special needs", and we did nothing to disprove that. ¯\_(ツ)_/¯
In Soviet Russia 'flubber' is a verb
We didn't have a roleplaying session this past Monday, so here's one we played earlier:
Our Soviet Russian characters have now moved into the 1980s, and oh the 80s music punning that ensued ...
Our Soviet Russian characters have now moved into the 1980s, and oh the 80s music punning that ensued ...
Can the NPC fly a SAMAS?
Last week we left our group near Lone Star in Coalition State. This week, we did what we went there to do, and then got the hell out of there. Well, okay, we're still working on that part.
First of all we met Magali, one of the rat people. We think she's on our side, or at least we hope she is because we've just gone and told her everything about us. Gorbash got to be admired by rat kids and healed some very ill people, so at least they like us.
Then we went to get John, which included infiltrating a very big compound in order to break him out of jail. By pretending to be NTSEC. It went surprisingly well, even though Booker's fake ID card was commented on as being very old and should be renewed. Someone had him autograph a sign in sheet, which would be sent for handwriting verification, so we were on a strict timer.
John was obtained, and seeing as how the NTSEC officer whose ID card Booker was using had accepted his "usual" choice of transport without double-checking exactly what that meant ... we were shown to the roof, where six shiny SAMAS were waiting for us. None of us had a driving skill last week, so we sure as hell don't have a flying skill! Lucky for us the Dog-Boy could at least slave all the other SAMAS to Booker's, and show Booker how he's supposed to fly. We're still not in the clear, but at least we managed to take off without crashing to the ground.
First of all we met Magali, one of the rat people. We think she's on our side, or at least we hope she is because we've just gone and told her everything about us. Gorbash got to be admired by rat kids and healed some very ill people, so at least they like us.
Then we went to get John, which included infiltrating a very big compound in order to break him out of jail. By pretending to be NTSEC. It went surprisingly well, even though Booker's fake ID card was commented on as being very old and should be renewed. Someone had him autograph a sign in sheet, which would be sent for handwriting verification, so we were on a strict timer.
John was obtained, and seeing as how the NTSEC officer whose ID card Booker was using had accepted his "usual" choice of transport without double-checking exactly what that meant ... we were shown to the roof, where six shiny SAMAS were waiting for us. None of us had a driving skill last week, so we sure as hell don't have a flying skill! Lucky for us the Dog-Boy could at least slave all the other SAMAS to Booker's, and show Booker how he's supposed to fly. We're still not in the clear, but at least we managed to take off without crashing to the ground.
The only one with a Driving skill is the NPC
We drove toward Coalition State, dressed up as Coalition State agents. Gorbash in particular found the suit very uncomfortable. Near the border we spotted some green spheres that were following us, but we got some help from our "friends" to take them down.
We then found the city of Lone Star, and paid a visit to a local farmer so that Gorbash could flex his wings. Clearing out the barn, the sewer grate was found to lead not just to the sewers but to an entire population of human-rat hybrids ... that Gorbash casually threatened with genocide. Like you do.
Now we just need to find John at that outpost, rescue him, and get the hell out of there before things kick off.
We then found the city of Lone Star, and paid a visit to a local farmer so that Gorbash could flex his wings. Clearing out the barn, the sewer grate was found to lead not just to the sewers but to an entire population of human-rat hybrids ... that Gorbash casually threatened with genocide. Like you do.
Now we just need to find John at that outpost, rescue him, and get the hell out of there before things kick off.
Gorgons are the Spanish Inquisition
We continued the fight at the nexus point. The good thing about having impressive weapons and skills is that you can get rid of your enemies with ease. A bit too easy, perhaps, as the GM found out after we'd murderised all his baddies.
Anyhoo. We took back the nexus point for the Rakshasa and celebrated. The next morning we got the info we needed in order to find where John, the head of the Blackstone Juggernauts (a.k.a. our boss) and Gorbash's sort-of-adoptive father, had been taken to. It's in Texas. So next week I guess we put on our Stetsons and get ready to barbecue some meats. Oh, and rescue our friend/boss. Maybe.
Anyhoo. We took back the nexus point for the Rakshasa and celebrated. The next morning we got the info we needed in order to find where John, the head of the Blackstone Juggernauts (a.k.a. our boss) and Gorbash's sort-of-adoptive father, had been taken to. It's in Texas. So next week I guess we put on our Stetsons and get ready to barbecue some meats. Oh, and rescue our friend/boss. Maybe.
This game is too unrealistic!
Our modern day characters also went to Russia and attended some kind of shindig. While dressed up to the nines we still managed to kick the butts of a number of bad guys.
Also, the Donumancer was inadvertently invented. It's a villain that makes people hunger for donuts, or something like that. It made sense at the time.
Also, the Donumancer was inadvertently invented. It's a villain that makes people hunger for donuts, or something like that. It made sense at the time.
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