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What doesn't kill you gives you XP

After much ado, and a bit of heavy hinting from the GM, our secondary party finally decided to go to Ordulin Maelstrom, because weird rift-y sort of things in the sky. Turned out there was a portal where Uncreated were coming through. Red-Haired Lady was there ... as was Gond - wth?

After helping Gond and RHL - mostly Gond as RHL rolled poorly - we found out there are in fact TWO Silent Forges. The original one, Gond's creation which are (arguably) good guys, and the other one, headed by a Red Wizard of Thay, and we all know they're bad news.

Our primary party went through a mirror thing into a world which Yeenogh hadn't managed to progress through previously, because its god was dying and the world was falling apart and he refused to help her. Our party, obvs the Good Guys™, went in and said we'd help save her, her world engine majingy and her people, if she'd let us use her mirror to the next world.

Jumping from one mirror portal to another means we should end up back in our own realm eventually. At least in theory. Or maybe we'll just end up hopping from mirror to mirror in a sort of tent-hopping Deathly Hallows type deal. At least we have the next yay many sessions knowing what we're doing ...

Make Gond Great Again

Our main characters had a look in the angels' armoury, where Elani found a foresty-looking crown behind a hidden wall. She decided to take it with her, as it basically looked like it was made for her. It turned out to be an artefact called the Fey Crown, which changes its main Word and therefore powers depending on the season - or surroundings. Denethor would LOVE to find out how to make one, but it's currently wayyyyy beyond his pay grade.

Our secondary characters were on the road to Yhaunn, where they got stopped by a toll road. There was some kerfuffle happening (we may or may not have had something to do with causing it), and made their way to the town and up to a church that seemed to emanate the whole weirdness bit. Oh, and we spoke to red-haired lady who said she wasn't the bad guy we thought she was, and actually, we sort of have common goals. We find that rather suspicious, as it happens ... especially as the GM made us note down how many times we've failde Spirit saves while in Sembia ...

Angels are bigger in person

Our adventures in the Night Roads continue. We were spotted by some angels and had to run into something that looked like an inn on the outside. Turns out this was Yeenogh's safe house. Like the TARDIS, it was bigger on the inside. And surprisingly, Vecna was there. The person Elani previously had to execute on behalf of Silvanus. Fortunately, Vecna had no recollection of this ...

We then went to heaven (?) or something like that, which looked like an old, decrepit building, and fought some angels. They were hard enough, and we essentially fought the minion version. We really don't want to meet their superiors.

He only has 4 HP?!

Huzzah! We're back in Faerûn with ... not our demigods, or whatever, but rather with their trusty sidekicks who were back in Tilverton when all of a sudden there's a disturbance in the Force (or whatever).

So, there's Alwin the Paladin, Falrin the Paladin, and Viconia the Drow. They lost connection to their respective superiors. They then decided to go to Scardale through some kind of portal, but while they were going through the portal tunnel thingamabob Varion, who was holding it open for us to pass through, was divebombed by some kind of playful dragon type creature and we arrived there not in the middle of the day, as we were planning on, but time went askew and we plopped out in the middle of the night, in the middle of a battle with monsters.

Because these characters are more than mere mortals now, they dispatched the creatures, and it was discovered that they had been sent to take a shield. We tracked a flame-haired woman who disappeared with the shield.

END SCENE.

Our actual Godbound characters woke up in the Night Roads, which is where they've been since the last cliffhanger back in July last year. They met Yeenogh, who is another god type thing, who said that things were NOT as they seem. Not at ALL, in fact, and if there's a way out of this place then it would be very good indeed for us to get there. DUN-DUN-DUUUUN!

Oh yeah, and our Words aren't working, so we have no godly powers anymore and we're basically stuck somewhere in limbo. This is going to be fun.