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Showing posts with label Golf. Show all posts
Showing posts with label Golf. Show all posts

What doesn't kill you gives you XP

After much ado, and a bit of heavy hinting from the GM, our secondary party finally decided to go to Ordulin Maelstrom, because weird rift-y sort of things in the sky. Turned out there was a portal where Uncreated were coming through. Red-Haired Lady was there ... as was Gond - wth?

After helping Gond and RHL - mostly Gond as RHL rolled poorly - we found out there are in fact TWO Silent Forges. The original one, Gond's creation which are (arguably) good guys, and the other one, headed by a Red Wizard of Thay, and we all know they're bad news.

Our primary party went through a mirror thing into a world which Yeenogh hadn't managed to progress through previously, because its god was dying and the world was falling apart and he refused to help her. Our party, obvs the Good Guys™, went in and said we'd help save her, her world engine majingy and her people, if she'd let us use her mirror to the next world.

Jumping from one mirror portal to another means we should end up back in our own realm eventually. At least in theory. Or maybe we'll just end up hopping from mirror to mirror in a sort of tent-hopping Deathly Hallows type deal. At least we have the next yay many sessions knowing what we're doing ...

These boots were made for stompin'

When we're one player down and face certain death, there is a coping mechanism we tend to employ in the group. It's called "procrastinating until Death goes away". We've done it in Deadlands before, and now ... we just ended up talking all manner of bollocks just for our own amusement. All the while, of course, aware that the more we stall, the less chance there is of us getting killed in that particular session.

It very nearly failed to work, when the GM threw a bunch of genestealers on us. Nasty critters, they are. They pack a savage punch, and we took damage. Had it not been for a few strategically used Fate points, there would have been more body parts missing than just an eye. Or, as it turned out, having your leg very nearly shot off.

Before going into the next Xenos-battling, however, someone said that would be a good place to leave it, so that the missing player wouldn't miss out on as much. The other players quickly agreed, as did the GM. So now, battered and bleeding, we go into the next combat with a full squad.