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Killing with the cunning use of surprising the monster to death!

We came across a goblin stockade, which turned out to only be the door to an underground cave system, where a goblin called Arag was king. He didn't know the other goblin king we had befriended many sessions ago, but agreed we seemed nice and friendly and invited us (minus Elindra and spider, who were hiding at the time) inside.

The goblin turned out to have what we needed, and there was talk of Valgai poisoning the mead barrel and we could take some goblins with us to the lindworm, but Murmei thought it was somewhat barbaric to murder everyone, including children, when the goblin king was actually being really friendly and helpful.

While waiting, Elindra and the spider killed two of the guards outside and made it look like big spiders had attacked. Because that way we'd have snacks for the lindworm. It's just that inside, at the goblin party, the king was actually consenting to have a hunting party coming with us to slay said lindworm. Ho hum.

When the "spider attack" was discovered, the hunting party was sent out with us to try and find and kill the spider. Seeing as how the spider was obviously Hairy Dog, we were in a bit of a pickle ... And as the party divulged what had been learned in the cave, the WAY OUT appeared. The goblins were told to go "over there" and search and we'd search somewhere else and re-group later. Basically, we walked down the path to freedom and didn't look back.

Walking all night, on the edge of the forest, Valgai noticed something strange ... it was a big worm-creature of corruption rising up to stop us getting out of the creepy bubble thing. It failed, and again it was Murmei who got to land the killing blow, much to his surprise. But we got out, FINALLY.

And lastly, we came across an injured old elf in a burned down hut, with bodies of ice trolls around. The ... the ice trolls can actually leave Korratix' Domain?! Like the creepy wolf said they could?!


Courtesy of Monday 14 October 2019's Symbaroum session.

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GM: “Can you roll me a d20? High is … high and low is … low.”

Murmei: “Are you going to poison them?! Because that would be very rude!”

Elindra: “I wait for the other guy to come out.”
GM: “What other guy?”
Elindra: “ANY other guy! I need two!”

(catches a glimpse of the GM’s book)
“Oh no, there’s a table and everything!”

Murmei: “Have you tried the mead? It’s surprisingly not disgusting.”
Valgai: “Sure.”

GM: “The next meeting would have been fantastic for Valgai!”
Player: “New wife.”

Elindra: “It’s really fucking difficult being an assassin trying to pretend to be a dainty lady.”

“I see ‘Resolution’ on that page! That’s a good thing, right?!”

Player 1 (rolls poorly): “You didn’t HAVE to let me roll.”
Player 2: “Yeah, we did.”
Player 3: “Your rolls began all this, it should end it as well. It’s thematically appropriate.”

GM: “How does Murmei kill it?”
Player: “By surprise!”

“Witchsight can trigger after trauma, and this trip has been deeply spiritually traumatic, so that makes sense.”
“… Happy birthday!”

“We’re the party of breaking the plot.”

To be continued!