We stayed around the radio telescope and continued the investimagations and interrogations. McAffe tried to convince Bones to break into the chalets, while Mulligan continued to bully the telescope staff. Trying to find the wifi password (they didn't have a guest network, go fig), McAffe ended up using his hacking skillz in order to grant him and Cully internet access in order to do background checks on staff.
And then hell broke loose. Literally.
A maniac came after Bones and nearly beat him to death with a baseball bat, and when patched up by McAffe, he was so preoccupied with saving the world that Cully had to sedate him and handcuff him to to a bed as he really was in no shape to save anything.
Then there was lots of shooting of telescopes, re-pointing where the telescopes thought the general direction of the Nemesis Star was so that it wouldn't be found again, and some kind of strange being helped in the destruction of said radio telescopes.
But umm, we all made it out alive, and with our sanities intact, so that's another job well done for X Cell!
Don’t worry, it’s only the end of the world!
We went to bed, and in the middle of the night, Bones receives a phonecall from an unidentified source, saying the radio telescope must be stopped or Ghroth (?) would come sooner rather than later. Mulligan has taken to wearing ear plugs at night, and didn't hear Bones banging on the door. McAffe did, but told him to shove off. Cully lent him a sceptical ear, and got the other two out of bed. Early in the morning, we headed back out to the telescope array ...
And were very nearly run off the road by some lunatic surveyor, whose tires we had to shoot out to get him to stop. An ambulance was called, because the man did not appear to be at all well. In Hayden, we - or rather, McAffe - drove over someone's leg, but he was lying in the middle of the road because apparently the poorliness was contagious. And the garage we visited last week was ablaze.
Finally made it out to the telescope array, where we were shot at, but Bones shot back. Unfortunately, for purposes of finding clues, he's a very good shot and blew the guy's brains out. But at least he shot first. (Anyone telling you differently is lying. Yesss siree.)
What then followed were Mulligan pestering telescope staff for information, McAffe and the ever increasingly paranoid Bones going through chalets searching for clues (seeing as how Bones shot the clue we had), and Cully played CSI with the crime scene. It all had a sense of impending doom over it. Is the end of the adventure nigh?
And were very nearly run off the road by some lunatic surveyor, whose tires we had to shoot out to get him to stop. An ambulance was called, because the man did not appear to be at all well. In Hayden, we - or rather, McAffe - drove over someone's leg, but he was lying in the middle of the road because apparently the poorliness was contagious. And the garage we visited last week was ablaze.
Finally made it out to the telescope array, where we were shot at, but Bones shot back. Unfortunately, for purposes of finding clues, he's a very good shot and blew the guy's brains out. But at least he shot first. (Anyone telling you differently is lying. Yesss siree.)
What then followed were Mulligan pestering telescope staff for information, McAffe and the ever increasingly paranoid Bones going through chalets searching for clues (seeing as how Bones shot the clue we had), and Cully played CSI with the crime scene. It all had a sense of impending doom over it. Is the end of the adventure nigh?
Why does this CD rack have 'Made in R'lyeh' on it?
Still slightly mentally scarred from seeing big, red eyes in the sky, the show had to go on. Cully went back to North Platte to do some research - not that anything useful really came from it. Bones and McAffe headed up to Three Mile Lake to check if it was a portal to R'lyeh or not. They founds lots and lots of flies, so ... probably not. Or maybe. We're not sure yet.
Mulligan, meanwhile, went to have another look at the girlfriend-murderer's house, and by the computer, found a peculiar sort of CD rack looking thing. When the right sort of rolls had been made, it was found that the discs contained a very long and rambling message about the End Times. The ones who bothered reading this lost a bit of Sanity in the process. (Cully declined to read any of it for religious reasons.)
In other news, Marshal Bones is down to 20-something Sanity. He might not last to the end of the adventure.
Mulligan, meanwhile, went to have another look at the girlfriend-murderer's house, and by the computer, found a peculiar sort of CD rack looking thing. When the right sort of rolls had been made, it was found that the discs contained a very long and rambling message about the End Times. The ones who bothered reading this lost a bit of Sanity in the process. (Cully declined to read any of it for religious reasons.)
In other news, Marshal Bones is down to 20-something Sanity. He might not last to the end of the adventure.
This would make a great PowerPoint presentation
Once we got back to the hotel after a good day's work, we went to sleep ... and woke up in the middle of the night, because of a storm. Outside, a big, red sphere hanging in the air ... with eyes ... It caused a crapload of SAN to be lost (enough to kill off two characters) - and then we woke up. It had never happened. Still scared the willies out of us, though.
Well, aside from Mulligan, that is. He's come to terms with his own mortality that puny things like that don't cause him to lose Sanity.
We also met the car mechanic again. First, he whistled a tune across the street - and then he came at us with a tyre iron. Some grappling and handcuffing later, we finally had to tazer him to stop him from killing himself. Yes, it's against protocol and our training, but then again, neither are how to deal with the Old Gods.
Well, aside from Mulligan, that is. He's come to terms with his own mortality that puny things like that don't cause him to lose Sanity.
We also met the car mechanic again. First, he whistled a tune across the street - and then he came at us with a tyre iron. Some grappling and handcuffing later, we finally had to tazer him to stop him from killing himself. Yes, it's against protocol and our training, but then again, neither are how to deal with the Old Gods.
It's only paranoia if you're playing Delta Green
Meanwhile in Nebraska: Cully went back to North Platte to perform an autopsy. On the way back from Hayden, she was told to go meet a new guy in the hotel lobby. And sure, clutching a copy of the Fortean Times, there he was - FBI computer analyst James McAffe. (He has a driving skill of about 70, so he's the designated driver from now on.) They set off to autopsy the dead girlfriend, but didn't find anything because Cully somehow managed to roll 95 ... out of 90.
Over in Hayden, Bones and Mulligan got a lift out to the radio telescope array where their Sheriff's department driver got attacked by the guard dog they reportedly don't have. There was tazering involved, and then hog-tying.
The staff at the radio telescope array were a peculiar bunch, particularly one of the other computer guys - who seemed to get through his days using a steady stream of JD.
After meeting back up, introducing McAffe to the rest of the party, the four investigators went to the home of the murderer to see if they could find anything. Insects, is the answer, lots and lots of insects. Insects that seemed to home in on Cully. But then, what are improvised flamethrowers for?
As we didn't really find anything at the house, McAffe stayed behind to go through the computer a bit more and the rest went to a tavern to see what else could be got out of the drunken computer guy. In Bones's case, a massive headache ... that can't be a good sign.
Over in Hayden, Bones and Mulligan got a lift out to the radio telescope array where their Sheriff's department driver got attacked by the guard dog they reportedly don't have. There was tazering involved, and then hog-tying.
The staff at the radio telescope array were a peculiar bunch, particularly one of the other computer guys - who seemed to get through his days using a steady stream of JD.
After meeting back up, introducing McAffe to the rest of the party, the four investigators went to the home of the murderer to see if they could find anything. Insects, is the answer, lots and lots of insects. Insects that seemed to home in on Cully. But then, what are improvised flamethrowers for?
As we didn't really find anything at the house, McAffe stayed behind to go through the computer a bit more and the rest went to a tavern to see what else could be got out of the drunken computer guy. In Bones's case, a massive headache ... that can't be a good sign.
Is Mansions of Madness like Cluedo for Satanists?
As we had to fill a session with something due to being a player short, we decided to try the Cthulhu boardgame Mansions of Madness - a relative of Elder Signs and Arkham Horror. Three investigators went to an old mansion, where axe murderers abound!
... We didn't succeed. The GM won. Oh well.
... We didn't succeed. The GM won. Oh well.
Will the real Harry Potter please stand up?
As we unfortunately was a player down due to illness this session, we were going to play something else. I got instructed to bring a game I'd like to play, so I brought Jurisfiction. It just so happens that I've always wanted to do an adventure set in the Harry Potter books, and suddenly, both inspiration and opportunity presented themselves.
Agents Hastings (Agatha Christie) and Van Helsing (Bram Stoker) had to leave their Enid Blyton pet project behind in order to go over to Harry Potter and the Half-Blood Prince to investigate a Potions book that had been stolen and replaced with a cheap knock-off. As they dawdled, Severus Snape himself arrived at Jurisfiction HQ to convince them to get a move on.
From there, they ended up force-feeding a Puking Pastille to Fred or George Weasley, charging Snape with assault, admiring off-duty Dumbledore in what can only be described as Rocky Horror Picture Show gear, listening to a PageRunning Draco Malfoy's teenage woes, finding beautiful Fanon Snape snogging his favourite student Hermione over in Fanfiction, and learning that Harry Potter enjoys going on Character Exchange trips to Fanfiction, where he doesn't have to put up with any of that false modesty nonsense, and can be worshipped like the freakin' BookWorld rockstar that he is.
Oh yeah, and Marvin the Paranoid Android occasionally works in the admin department at Jurisfiction HQ. (He doesn't enjoy it, brain the size of a planet, and so on.)
Whatever they did, that copy of the Half-Blood Prince's old Potions textbook, which is just a teeny tiny bit pivotal to the plot, was still nowhere to be seen ...
Agents Hastings (Agatha Christie) and Van Helsing (Bram Stoker) had to leave their Enid Blyton pet project behind in order to go over to Harry Potter and the Half-Blood Prince to investigate a Potions book that had been stolen and replaced with a cheap knock-off. As they dawdled, Severus Snape himself arrived at Jurisfiction HQ to convince them to get a move on.
From there, they ended up force-feeding a Puking Pastille to Fred or George Weasley, charging Snape with assault, admiring off-duty Dumbledore in what can only be described as Rocky Horror Picture Show gear, listening to a PageRunning Draco Malfoy's teenage woes, finding beautiful Fanon Snape snogging his favourite student Hermione over in Fanfiction, and learning that Harry Potter enjoys going on Character Exchange trips to Fanfiction, where he doesn't have to put up with any of that false modesty nonsense, and can be worshipped like the freakin' BookWorld rockstar that he is.
Oh yeah, and Marvin the Paranoid Android occasionally works in the admin department at Jurisfiction HQ. (He doesn't enjoy it, brain the size of a planet, and so on.)
Whatever they did, that copy of the Half-Blood Prince's old Potions textbook, which is just a teeny tiny bit pivotal to the plot, was still nowhere to be seen ...
Gitmo's got nothing on Nebraska
Joining the very Special Agents Mulligan and Cully is a US Marshal, Robert E Bones, who has taken some time out from trying to hunt down Dr Richard Kimble. We're also going to get another player coming along in a few weeks, so that'll be fun.
Anyway, this time, we've been called to Hayden, somewhere in Nebraska, where we got caught in a freak hailstorm and needed to see a mechanic. A man claiming alien involvement went crazy and beat his wife to death. Might it have something to do with the big radio telescope array outside of town? There's only one way to find out ...
Anyway, this time, we've been called to Hayden, somewhere in Nebraska, where we got caught in a freak hailstorm and needed to see a mechanic. A man claiming alien involvement went crazy and beat his wife to death. Might it have something to do with the big radio telescope array outside of town? There's only one way to find out ...
Reneesme is obviously a runaway, sparkly vampire pig
IN WHICH WE RIP THE S#!T OUT OF TWILIGHT. Err ... Again!
Okay, so last week, there was no session, so here's another one of them filler posts from an old session. Next week, the quotes will be back to Delta Green, as that's what we played in this week's session. (If you hadn't noticed, the quotes are posted the week after the session where they originated.)
Meanwhile, he's what happened when the Jurisfiction agents decided to venture further into the Twilight series ... where they first encountered Pregnant Bella, followed by Vampire Bella - who may or may not be the mother of a pig.
To recap: A group of fictional characters, agents of Jurisfiction, are policing the BookWorld, namely:
The strangest thing is, today's post is only from about 20 or so minutes worth of playing ... make of that what you will. I thought there was only maybe one more post out of what was left of the recording, but apparently we're looking at two posts at the very least.
Okay, so last week, there was no session, so here's another one of them filler posts from an old session. Next week, the quotes will be back to Delta Green, as that's what we played in this week's session. (If you hadn't noticed, the quotes are posted the week after the session where they originated.)
Meanwhile, he's what happened when the Jurisfiction agents decided to venture further into the Twilight series ... where they first encountered Pregnant Bella, followed by Vampire Bella - who may or may not be the mother of a pig.
To recap: A group of fictional characters, agents of Jurisfiction, are policing the BookWorld, namely:
- Alice from Alice in Wonderland by Lewis Carroll
- Arthur Hastings from random Agatha Christie Poirot novel
- Frankenstein's Monster from Frankenstein by Mary Shelley, nicknamed "George"
- Gabriel Betteredge from Wilkie Collins's The Moonstone
- Hari Seldon from Isaac Asimov's Foundation series (although he was mostly asleep)
- "Outlander", i.e. one of the players playing himself, from the Outland
The strangest thing is, today's post is only from about 20 or so minutes worth of playing ... make of that what you will. I thought there was only maybe one more post out of what was left of the recording, but apparently we're looking at two posts at the very least.
Killing zombies with cake - possibly
As we had to fill another couple of sessions due to being a player short, we decided to have another go at zombie boardgame Zpocalypse. The first time we played it, it didn't go so well (we didn't survive the end of the first night), because we didn't have a strategy worked out.
By playing the game, we realised what we should have done ... so we thought we'd give it another go, doing all the things we realised we should have been doing in the first place. And sure enough, we survived the end of the first night! And the second! As we still had another couple of hours left, we decided to play on and see how far we could get. Third night went off without a hitch, but on the fourth night, one player's squad got killed just before we managed to take out the last zombies. But in the words of Meat Loaf, two out of three ain't bad.
This game was split over two sessions, as we ran out of time after the first night. However, as there were only a few quotes from each session, the two sessions are collected in this one post instead.
And yeah, at least half of these quotes were snagged from the adjacent Mutants & Masterminds table again, because they're actually roleplaying, and their quotability is higher than our boardgaming ...
By playing the game, we realised what we should have done ... so we thought we'd give it another go, doing all the things we realised we should have been doing in the first place. And sure enough, we survived the end of the first night! And the second! As we still had another couple of hours left, we decided to play on and see how far we could get. Third night went off without a hitch, but on the fourth night, one player's squad got killed just before we managed to take out the last zombies. But in the words of Meat Loaf, two out of three ain't bad.
This game was split over two sessions, as we ran out of time after the first night. However, as there were only a few quotes from each session, the two sessions are collected in this one post instead.
And yeah, at least half of these quotes were snagged from the adjacent Mutants & Masterminds table again, because they're actually roleplaying, and their quotability is higher than our boardgaming ...
The long, generic twilight of the BookWorld
We spent last session playing Zpocalypse again, to a much greater success than the first time, and we'll be playing that next session too. Since there was only like half a page worth of quotes from that session, I figure it would be better to post the two sessions in one go instead, so that's happening in next week's post.
Meanwhile, we're going back to the BookWorld to continue the investigations of the Jurisfiction agents. They've now left Wuthering Heights and decide to go and check out Twilight, because if you're looking for a modern novel that's badly written, you might as well just start there.
Amongst all the Generics in Forks High School's cafeteria is Bella Swan, who seems more preoccupied with dreaming about her bewuved Edward than the fact she's being accused of multiple homicides. (Each to their own, and that ...) And then the agents have a brainwave as to how to solve the problem of Bella missing from the narrative if she's brought into questioning: have Frankenstein's Monster take her place.
Roleplayers, eh? Can't take 'em anywhere!
Meanwhile, we're going back to the BookWorld to continue the investigations of the Jurisfiction agents. They've now left Wuthering Heights and decide to go and check out Twilight, because if you're looking for a modern novel that's badly written, you might as well just start there.
Amongst all the Generics in Forks High School's cafeteria is Bella Swan, who seems more preoccupied with dreaming about her bewuved Edward than the fact she's being accused of multiple homicides. (Each to their own, and that ...) And then the agents have a brainwave as to how to solve the problem of Bella missing from the narrative if she's brought into questioning: have Frankenstein's Monster take her place.
Roleplayers, eh? Can't take 'em anywhere!
Dances with zombies?
After having successfully obtained the zombie boardgame Zpocalypse off Kickstarter, we decided to play it, as we're still a player short, and therefore want to wait until starting Delta Green back up.
In Zpocalypse, the zombie apocalypse has happened and you're trying to not get swarmed by zombies (we did), or get our brains eaten (we did), but y'know, survive and kill them all (we didn't). We didn't even survive the first night.
As we played, though, we realised how we should have been playing it from the beginning, so if we play it again, we're probably going to try that instead and see how we could hopefully become a bit more resilient.
Although, it should be pointed out, at least half of these quotes were snagged from the adjacent Mutants & Masterminds table. *cough* We love you?
In Zpocalypse, the zombie apocalypse has happened and you're trying to not get swarmed by zombies (we did), or get our brains eaten (we did), but y'know, survive and kill them all (we didn't). We didn't even survive the first night.
As we played, though, we realised how we should have been playing it from the beginning, so if we play it again, we're probably going to try that instead and see how we could hopefully become a bit more resilient.
Although, it should be pointed out, at least half of these quotes were snagged from the adjacent Mutants & Masterminds table. *cough* We love you?
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