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Showing posts with label Gifts. Show all posts
Showing posts with label Gifts. Show all posts

Why did I end up with a fucking monster as a sire?!

Val and Frankie waited for Marco, who turned up with a couple of cabaret girls ... and turned out to be very keen on blood. He ... he might have become a blood junkie already?

Julius was finally introduced to AltLottie ...

I have a note that legit says "Frankie awkwardly having The Talk with Lottie" which I think refers to how she's a big girl now, and ... well, she's a vampire now, so not like she can get pregnant.

We met up with Charlotte at a house that contained ghouls gone wrong. She introduced us to two teenage ghouls who are alleged descendants of Julius, but that Jeanine has been keeping them as bait to see if Julius would break the Masquerade - because she’s pissed off with him spurning her a century ago. We don't know if this is genuine or not, but that's the explanation we were given. Lottie was very freaked out.

So, how can we plot to get Jeanine out of the picture without triggering Julius, or killing anyone - and making sure Frankie isn't on the line considering Jeanine is his sire.

We should totally do this film

The aftermath of the shootout meant that Frankie was pretty beat up still, but on the plus side Marco (Val's ghoul) has a cousin that owns a pet shop so he provided us both with enough small animals to make sure we could heal up.

We started raiding assets from a list provided by Jeanine. Enemy assets, you might say. Our protection racket rates are much more agreeable than the ones the Irish were asking for, for instance, and we ended up talking to a Ukrainian guy that was in charge of a distillery that provided pretty good (strong) vodka. Well, they can provide pretty good (strong) vodka for us now. Also, for all his talk of his wife or girlfriend or whatever, the Ukrainian also has someone on the side. Jeanine told us so, because he was the guy in the couple she and Frankie had snacked on in a previous session. This is not at all suspicious.

At the end of it all, some creative door-smashing and dramatic entrances later, and it was time to go to bed again, there was a pearl-handled knife stuck into Frankie's bed frame at Val's, courtesy of Jeanine. Whom he had earlier asked to please enough with the games already, they're growing tiresome. Is this ... like ... some kind of truce? Or is his sire basically just shit-stirring for teh lulz?

To Uncle Bulgaria's lair!

We went over to the big sinkhole and met with the giant spider. It was ginormous and spidery, and Murmei doesn't like spiders. The spider told us to go get the "Black Heart" which is in some kind of caraffe in a tomb or something like that.

Because we're of the "what could possibly go wrong?" the spider's offer of biting us to make us immune to the Creeping Darkness's freezing touch was met with a "yes please". So now we have a pact with a spider.

We had some other people (not the Wombles) tag along to the tomb/dungeon place and curse their sudden but inevitable betrayal. Battle ensued. But because we got a trapped door open, and it closed behind us, I think we had the upper hand.

Oh yes, and there's something about a sentient, evil shrubbery that walks and attacks people. Maybe we can ascertain whether or not it says "ni!" if we get close enough and not kill it first. We make no promises.

Why do our plans keep succeeding?

We went through the portal and had a nosey, dressed up as cultists. It ended up with us throwing fusion blocks at them and their apparent leader in a corridor ...