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Why do our plans keep succeeding?

We went through the portal and had a nosey, dressed up as cultists. It ended up with us throwing fusion blocks at them and their apparent leader in a corridor ...

We're not here to assassinate the guy from The Fast Show

In the third and final part of this Victoriana session the party have dinner with Lord Ralph, make countless references to The Fast Show, find out that Ted's wife is actually Mrs Doyle, and try to find out if Ralph, Ted or Mrs Ted know anything about why they might have crashed an airship in a field nearby.

They find out that there's another manor not too far away, belonging to the Waldegrave family (who may or may not be shady), and that there's a vicar who might know something that could help them.

Party signature move: shooting corners off buildings

In this episode we mostly fought battles. Then there was a wizard that Gorbash trapped inside a building by shooting off a corner of it, echoing the beginning of us playing Rifts, when the party berated Booker for doing a similar thing - how times have changed!

The wizard went invisible and Gorbash pretended not to see him, hence toying with him.

We're getting close to the Cult of Nxla now. Unless we do what we normally do and drag it out a number of sessions ...

Ranger danger!

We went further into the Xiticix territory, there was an attack. Booker tried to "save" some people. They died. On the plus side, so did the gang of baddies that were stalking us previously, so it all worked out.

We also found a camp with a nexus point. Maybe we'll attack it next week.

Gorbash went to Psyscape to chat with The Dude, but the place left him rather unimpressed ...

I don't read the script, the script reads me

We discovered what the Key of Solomon is for ... and that it's an orb with a lady in stasis in it. It's pretty out there. It can also be very useful. We were perhaps not in agreement with the Grey Seers and the other Cyber-knight about what to do with it.

To cut a long story short, Gorbash wrote and directed a play based (in the end) on Booker's plan, in which Gorbash would say "screw you guys, I'm going home! And I'm taking the Key (and my new girlfriend who coincidentally is also called Maria) with me!" in order to lure the Coalition States into Xiticix territory so we could sit back and wait for them to obliterate each other.

Plan went off without a hitch. Even Hecate got in on the action, vaporising a dude. Good times!

YOU get a girlfriend, YOU get a girlfriend, EVERYONE gets a girlfriend!

Booker and Jayson ventured into Solomon, a town with a big Aztec pyramid. They forgot to relay this information to Gorbash, who was mightily surprised when he finally joined them.

There was a group of mercs in town. Bad people. We considered using them as meat shields for a while, and then ended up by recruiting one of their Juicers. The lady in question was heavily flirting with Gorbash, so it seems now the whole party have someone to have some heterosexytimes with when we're not busy trying to save the world and whatnot.

Investigating the pyramid, because it's OBVIOUSLY a CLUE in the finding of the Key of Solomon, we found a door. Inside the pyramid was a Cyber-knight who had been missing for the past couple of years. Perhaps he knows something.

SHENANIGANS! SHENANIGANS, I SAY!

There was talking to a dragon, finding out about the Key of Solomon, and also levelling. We're now shiny level niners. Who'd'a thought it?

Everyone in the countryside is nuts

The story continues!

The group is not sure why Cid would have dressed in women's clothing, but they have a search through the burning remains of their crashed airship in case of clues. They find a piece of a map and spend a long time wondering where they might be on it, despite the map being of a city in Africa and they're clearly in the Queen's own country. Suffolk, as it happens.

They find a dead parrot, which is given a proper burial rather than being eaten for dinner, and perhaps make some headway as to who they might be and what they were doing.

That's when they come across a field with a drainage problem being assessed by a quiet Irish handyman and an awkward lord who invites the party back to the house ...

Why are we in a field and who are you?

Filler post, so here's where the Victoriana adventure begins!

Three people wake up in a field on a fine English summer day. The first one to wake up (Cid) is dressed, but the second (Bob Afette) isn't - he's stark naked. The third is Baldrick Unlike. Neither of them know any of this, because they're all suffering from amnesia.

Cid turns out to be wearing Bob's clothes. Following a smoke plume a bit further away they discover an airship crash site and a dead parrot. They decide this is where they came from, and finding some fetching clothes Cid changes into these - ladies' clothes, for some hitherto unknown reason - and Bob gets his clothes back.

But where are they? WHO are they? And what the hell happened?

Aslan was my direbadger form

At the end of this session, all three of us actually managed to join up again, yay!

Tannhauser dared Gorbash to travel through dragon territory and say hi to the dragon kings. Gorbash said (tl;dr) challenge accepted, because he was going to travel to Tolkeen with Jayson - once Jayson got back from the spa retreat that is Psyscape. Psyscape has a psychic hobo as a chief who liked blowing some kind of weird smoke bubbles at people, and who had a really nice rug.

Booker, meanwhile, was travelling by boat toward the same place. Some Mystic Knights tasked the legendary Booker with finding and killing Aureol the Avenger and get the ancient artefact "Mobius Band" for them. This is on par with getting your mitts on the Holy Grail, but he didn't know that at the time. He also said he would do what he could within his capability, and killing an ancient Great Horned dragon is not what he considers one of them. Gorbash certainly wasn't pleased to hear of it!

Also: maybe Gorbash is some sort of reincarnation of Jesus. Like Aslan.

You deserve a shotgun refund

This session was sort of like three solo adventures. Or, well, side quests. We all went around doing our own things. Talking to people. Training montages from Psyscape. Dreamlike visions of Nxla followers. Plans being made up. Distances were estimated and fact-checked against Google Maps (although technically we measured the driving distance, not the way the dragon flies).

Hopefully we'll come together next week and do some stuff together as a party.

Ohh, THAT apocalypse

The symbiote previously known as Barry was apparently actually called Bally according to the player's notes. We're not sure if that's an improvemen or not.

Anyway. Plot progressed. Turns out some bad nights were caused by visions of some cultists bringing Nxla back. Yeah! Them other cultists don't know how to act. And so on. There was a guy there who blended in with the ceiling, had a very pointy nose and a forked tongue and looked like it has something to do with Coalition State.

We went on a quest to speak to Psyscape, by way of meeting the Grey Seers again. We didn't cause a cell to burst into flame this time, so I think they don't mind seeing us again.