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I’ll take gay Zorro over KKK man any day

Date: 2 July 2011
Game: Mutants & Masterminds
Place: GM’s home


Sometimes we also meet outside of our favourite gaming store. Here's a session of Mutants & Masterminds, where the group was twice the size (12). It's set in the early 1960s, albeit with a slightly different way of getting there. The group of superheroes - and a pizza delivery guy who happened to be at the wrong place at the wrong time (or he has UNFATHOMABLE superpowers!) and a sidekick wannabe - were out to save the world. With the help of a giant duck dragon.

It’s like stamp collecting, only more morbid

Hot on the heels of last week, Finn, Flora and Ronke decided to break into the house of a shady lawyer, while Alysiana kept him out of the way by interviewing him for a job on Jack’s legal team … and then we decided to meet up with him in the Arboretum, where he nearly died. And then we ended up finding a plot somewhere near the end of the session, by going to Mansfield.

Can "brainalyse" be the official word for hitting someone over the head?

After last week’s adventure concluded, a new one begun. Finn found an old friend’s necklace in a pawn shop and got a vision of her being killed by drug overdose by some people (rather than doing it herself). Finn wanted to sober up for the first time in his life and went off with Jack to use some very strange methods of intimidation on the pawn shop owner, like … actually paying for stuff.

Meanwhile, Set did some actual police work, and Alysiana used her own methods of investigation … Although it was more non-stop rumpy-pumpy by the sounds of it. Flora was suddenly glad she had decided not to go with her after all.

And then there was the spontaneous singing, where we joined in with the neighbouring table singing The Hero of Canton

You’ve been mindforked

This weekend spells ChimeraCon 4 - a 24 hour roleplaying event at Chimera in Beeston. These are the quotes from the first session's Eclipse Phase game, which was a continuation of the story from ChimeraCon 3 in April. This time, the team went to win a gatecrashing contest which conveniently took them exactly to the planet they wanted to go - Echo 5, where we heard wonderful harp music and were told to "mind the weave". Whatever that's supposed to mean.

I'm doing it because I like you

Courtesy of the last night's 2nd Edition Changeling: The Dreaming adventure at Chimera.

This week, we found out that the pork-boiler was an old, scary-looking woman with a larder full of body parts. She came home and turned Jack into a pig after he slashed her with his sword. She was half boiled to death as a response. We then found a weird-lookin' door in her cellar, and decided to steal her charming old grandfather clock, even if it took four people to carry it. Then we ran into a Redcap who wasn't happy Set had arrested his homicidal granny.

Do Changelings dream of enchanted pigs?

Courtesy of the last night's 2nd Edition Changeling: The Dreaming adventure at Chimera.

This week, Alyssiana was recovering from last session's shenanigans and was unfortunately unable to join the rest of The Band when we had Finn crawl through sewers, Set searching an old lady's house and finding a portal to the Dreaming in her back yard. Which we then all entered, encountered a weird king who required some peculiar haggling, a talking clock in a dainty, old cottage, and a couple of enchanted pigs - one in a pig sty, one in a pot, cooking on the stove ... So, who's for sausages? Or should we put up the "SILLY" sign again, made especially for this session?

Does bending the rules always result in this?

Courtesy of the last night's 2nd Edition Changeling: The Dreaming adventure at Chimera.

The Band (that's us) went to a casino to try and find clues as to the whereabouts of the Count's missing son. This meant Jack took a crash course in how to win at cards, Flora and Finn (aided by Jack, sort of) distracting the crowd by singing Grease medleys and Irish folk songs while Set broke into the "Staff Only" area, and Alyssiana distracting the big bad guy by taking him home to show her etchings, so to speak, even though she's normally a lesbian. Then we finished the session in style, by Set and Alyssiana's silver-munching ferret and later a Finn high on cocain and Valium ("I'm very concentrated but extremely not moving") staking out Nebuchadnessar Nessun Dorma a house with a peculiar name beginning with N.

This might get known as the "Sex, Drugs and Rock'n'Roll" session. For good reason.

Welcome to the zombie disco party!

Last night at Chimera, we didn’t actually play Changeling: The Dreaming because our GM was otherwise engaged, you know, with actual real-life commitments. Instead, Our Deadlands GM brought along some boardgames, and as the group was in a cooperative mood and there were six of us (yes, we had a guest star!), we settled on A Touch of Evil, or as we like to call it, Sleepy Hollow: The Rip-off. We were mainly involved with trying to figure out how to play it and actually playing it, so the list of quotes isn’t as long today.

I love how we broke the plot again

Courtesy of the last night's 2nd Edition Changeling: The Dreaming adventure at Chimera. To kick things off, our friend the Count has a son gone missing. Last time he was seen was at the goblin market, so it's off down the sewers of Nottingham we go ...

Things we like: Escape to the Sheet

Back at ChimeraCon 2, some people were filming. Here's the finished product, a documentary on roleplaying. Here you get to see Chimera (our haunt in Beeston, Nottingham) and flashing by (more or less) - gasp - most of the people who are regularly quoted on this blog. So enjoy! :)



(Whether or not any of us have speaking roles here is another matter. :P)

Squish me now, it can't get any better

Courtesy of the last night's 1st Edition Deadlands adventure at Chimera. The final showdown between our little posse at the mad scientist symposium and a massive titan behemoth.

Pinhead did it

Courtesy of the last night's 1st Edition Deadlands adventure at Chimera. This week on the Hellstromme Express, half the party defeated some mechanical ants by throwing napalm potions at them and finished them off with vastly overpowered Black Lightning, while the other half of the party finished off a mad scientist and his leg-maiming manservant of a robot.